#DECEAA

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.051 86.9), rgb(222, 206, 170).

Aa

Black text reads best on this color (13.51:1).

About this color

#DECEAA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.051 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.008 away. Black text reads best on it, at 13.51:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.51:1
White text1.55:1

Values

HEX#DECEAA
RGBrgb(222, 206, 170)
HSLhsl(42, 44%, 77%)
OKLCHoklch(85.5% 0.051 86.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECEAA 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #DECEAA 13.51:1 AAA Lc 78.3 Fine for body text
#DECEAA text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#DECEAA text on black 13.51:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DC

    oklch(93.5% 0.018 86.1)

  3. Step 200

    200 (this color)

    #DECEAA

    oklch(85.5% 0.051 86.9)

  4. Step 300

    300

    #D3BE90

    oklch(80.8% 0.065 86.3)

  5. Step 400

    400

    #BD9C4E

    oklch(70.7% 0.105 86.6)

  6. Step 500

    500

    #AB8300

    oklch(63.1% 0.129 87)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DECEAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDA80.011
Deuteranopia (no green cones)#DBD1AB0.008
Tritanopia (no blue cones)#E7C8C40.046
Achromatopsia (no color)#CFCFCF0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECEAA

    #DECEAA

    oklch(85.5% 0.051 86.9)

  • #C0CFF2

    #C0CFF2

    oklch(85.4% 0.052 267)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECEAA

    #DECEAA

    oklch(85.5% 0.051 86.9)

  • #EAC8B0

    #EAC8B0

    oklch(85.6% 0.05 57.2)

  • #CDD4AF

    #CDD4AF

    oklch(85.5% 0.05 116.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECEAA

    #DECEAA

    oklch(85.5% 0.051 86.9)

  • #B1D5ED

    #B1D5ED

    oklch(85.5% 0.051 237.4)

  • #D2C9EE

    #D2C9EE

    oklch(85.5% 0.052 296.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECEAA

    #DECEAA

    oklch(85.5% 0.051 86.9)

  • #A9DAE0

    #A9DAE0

    oklch(85.6% 0.051 205.5)

  • #E2C4E1

    #E2C4E1

    oklch(85.4% 0.051 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECEAA

    #DECEAA

    oklch(85.5% 0.051 86.9)

  • #ADDBCF

    #ADDBCF

    oklch(85.6% 0.051 177.3)

  • #C0CFF2

    #C0CFF2

    oklch(85.4% 0.052 267)

  • #ECC2D0

    #ECC2D0

    oklch(85.5% 0.051 356.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECEAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECEAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.