#DECEA8

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.053 87.9), rgb(222, 206, 168).

Aa

Black text reads best on this color (13.49:1).

About this color

#DECEA8 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.053 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.010 away. Black text reads best on it, at 13.49:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.49:1
White text1.55:1

Values

HEX#DECEA8
RGBrgb(222, 206, 168)
HSLhsl(42, 45%, 76%)
OKLCHoklch(85.5% 0.053 87.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECEA8 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #DECEA8 13.49:1 AAA Lc 78.3 Fine for body text
#DECEA8 text on white 1.55:1 Fails Lc 25.5 Dividers and decoration only
#DECEA8 text on black 13.49:1 AAA Lc -77.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DB

    oklch(93.5% 0.02 87.5)

  3. Step 200

    200 (this color)

    #DECEA8

    oklch(85.5% 0.053 87.9)

  4. Step 300

    300

    #D3BF8E

    oklch(81% 0.069 88.4)

  5. Step 400

    400

    #BD9C48

    oklch(70.6% 0.11 87.8)

  6. Step 500

    500

    #AA8400

    oklch(63.2% 0.129 88.2)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785C00

    oklch(49% 0.1 87.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DECEA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDA60.011
Deuteranopia (no green cones)#DBD1A90.008
Tritanopia (no blue cones)#E7C8C40.048
Achromatopsia (no color)#CFCFCF0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECEA8

    #DECEA8

    oklch(85.5% 0.053 87.9)

  • #C0CFF3

    #C0CFF3

    oklch(85.5% 0.053 267.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECEA8

    #DECEA8

    oklch(85.5% 0.053 87.9)

  • #EBC7AE

    #EBC7AE

    oklch(85.4% 0.053 56.7)

  • #CCD5AD

    #CCD5AD

    oklch(85.6% 0.054 117.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECEA8

    #DECEA8

    oklch(85.5% 0.053 87.9)

  • #B0D5EF

    #B0D5EF

    oklch(85.5% 0.053 238.9)

  • #D3C8EF

    #D3C8EF

    oklch(85.4% 0.055 298.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECEA8

    #DECEA8

    oklch(85.5% 0.053 87.9)

  • #A7DAE2

    #A7DAE2

    oklch(85.6% 0.054 208.1)

  • #E3C4E1

    #E3C4E1

    oklch(85.5% 0.052 328.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECEA8

    #DECEA8

    oklch(85.5% 0.053 87.9)

  • #ABDBCF

    #ABDBCF

    oklch(85.4% 0.053 178)

  • #C0CFF3

    #C0CFF3

    oklch(85.5% 0.053 267.4)

  • #EEC1CF

    #EEC1CF

    oklch(85.4% 0.054 357.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECEA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECEA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.