#DECE8F

Closest named color: Sand (#E2CA76). oklch(85% 0.083 95.6), rgb(222, 206, 143).

Aa

Black text reads best on this color (13.33:1).

About this color

#DECE8F is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.083 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.026 away. Black text reads best on it, at 13.33:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.083)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.33:1
White text1.57:1

Values

HEX#DECE8F
RGBrgb(222, 206, 143)
HSLhsl(48, 54%, 72%)
OKLCHoklch(85% 0.083 95.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECE8F 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #DECE8F 13.33:1 AAA Lc 77.6 Fine for body text
#DECE8F text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#DECE8F text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EB

    oklch(97.2% 0.015 98.3)

  2. Step 100

    100

    #F0EAD3

    oklch(93.6% 0.031 94.9)

  3. Step 200

    200 (this color)

    #DECE8F

    oklch(85% 0.083 95.6)

  4. Step 300

    300

    #D5C06D

    oklch(80.8% 0.106 95.5)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #725F00

    oklch(49% 0.101 95.4)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DECE8F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACB8B0.010
Deuteranopia (no green cones)#DFD0910.005
Tritanopia (no blue cones)#EAC5BE0.076
Achromatopsia (no color)#CECECE0.083

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECE8F

    #DECE8F

    oklch(85% 0.083 95.6)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECE8F

    #DECE8F

    oklch(85% 0.083 95.6)

  • #F4C394

    #F4C394

    oklch(85% 0.083 65.1)

  • #C1D89C

    #C1D89C

    oklch(85% 0.084 125.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECE8F

    #DECE8F

    oklch(85% 0.083 95.6)

  • #A3D4FF

    #A3D4FF

    oklch(85.1% 0.079 245.4)

  • #DBC0FA

    #DBC0FA

    oklch(85% 0.084 305.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECE8F

    #DECE8F

    oklch(85% 0.083 95.6)

  • #8CDCF0

    #8CDCF0

    oklch(85% 0.083 215.4)

  • #F1BAE3

    #F1BAE3

    oklch(85.1% 0.082 335.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECE8F

    #DECE8F

    oklch(85% 0.083 95.6)

  • #8CE0D5

    #8CE0D5

    oklch(85% 0.084 185.2)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

  • #FEB7C6

    #FEB7C6

    oklch(84.9% 0.084 5.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECE8F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECE8F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.