#DECE8A

Closest named color: Sand (#E2CA76). oklch(84.9% 0.089 96.5), rgb(222, 206, 138).

Aa

Black text reads best on this color (13.30:1).

About this color

#DECE8A is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.089 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.021 away. Black text reads best on it, at 13.30:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.089)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.30:1
White text1.57:1

Values

HEX#DECE8A
RGBrgb(222, 206, 138)
HSLhsl(49, 56%, 71%)
OKLCHoklch(84.9% 0.089 96.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECE8A 1.57:1 Fails Lc -29.7 Dividers and decoration only
Black text on #DECE8A 13.30:1 AAA Lc 77.5 Fine for body text
#DECE8A text on white 1.57:1 Fails Lc 26.3 Dividers and decoration only
#DECE8A text on black 13.30:1 AAA Lc -76.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #F0EAD2

    oklch(93.5% 0.032 95.4)

  3. Step 200

    200 (this color)

    #DECE8A

    oklch(84.9% 0.089 96.5)

  4. Step 300

    300

    #D6C166

    oklch(81% 0.114 96.6)

  5. Step 400

    400

    #BB9F00

    oklch(70.6% 0.145 96.4)

  6. Step 500

    500

    #A08800

    oklch(63% 0.13 96.6)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DECE8A with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCB850.010
Deuteranopia (no green cones)#DFD08C0.005
Tritanopia (no blue cones)#EAC4BD0.082
Achromatopsia (no color)#CECECE0.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECE8A

    #DECE8A

    oklch(84.9% 0.089 96.5)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECE8A

    #DECE8A

    oklch(84.9% 0.089 96.5)

  • #F5C28F

    #F5C28F

    oklch(84.8% 0.088 66.2)

  • #BED999

    #BED999

    oklch(85% 0.09 126.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECE8A

    #DECE8A

    oklch(84.9% 0.089 96.5)

  • #A3D3FF

    #A3D3FF

    oklch(84.9% 0.08 246.6)

  • #DCBFFC

    #DCBFFC

    oklch(84.9% 0.089 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECE8A

    #DECE8A

    oklch(84.9% 0.089 96.5)

  • #86DCF3

    #86DCF3

    oklch(84.8% 0.089 216.8)

  • #F4B8E3

    #F4B8E3

    oklch(85% 0.088 337)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECE8A

    #DECE8A

    oklch(84.9% 0.089 96.5)

  • #86E1D7

    #86E1D7

    oklch(85% 0.089 186.7)

  • #C0CAFF

    #C0CAFF

    oklch(84.9% 0.075 276.4)

  • #FFB6C4

    #FFB6C4

    oklch(84.8% 0.086 6.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECE8A, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECE8A in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.