#DECAA8

Closest named color: Pale Oak (#DBCFB0). oklch(84.7% 0.051 80.9), rgb(222, 202, 168).

Aa

Black text reads best on this color (13.11:1).

About this color

#DECAA8 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.051 and its hue 81°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 13.11:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.11:1
White text1.60:1

Values

HEX#DECAA8
RGBrgb(222, 202, 168)
HSLhsl(38, 45%, 76%)
OKLCHoklch(84.7% 0.051 80.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DECAA8 1.60:1 Fails Lc -30.6 Non-text elements, placeholder text
Black text on #DECAA8 13.11:1 AAA Lc 76.7 Fine for body text
#DECAA8 text on white 1.60:1 Fails Lc 27.1 Dividers and decoration only
#DECAA8 text on black 13.11:1 AAA Lc -75.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200

    #E3D8C5

    oklch(88.6% 0.028 81.5)

  4. Step 300

    300 (this color)

    #DECAA8

    oklch(84.7% 0.051 80.9)

  5. Step 400

    400

    #BB9C65

    oklch(70.8% 0.081 81.2)

  6. Step 500

    500

    #A98238

    oklch(63% 0.103 80.9)

  7. Step 600

    600

    #956B08

    oklch(55.6% 0.113 80.8)

  8. Step 700

    700

    #7E5900

    oklch(49% 0.101 80.5)

  9. Step 800

    800

    #674903

    oklch(42.7% 0.087 81.1)

  10. Step 900

    900

    #543D10

    oklch(37.7% 0.068 80.3)

  11. Step 950

    950

    #31240C

    oklch(27% 0.042 80.6)

Export this scale for Tailwind in the Tailwind colors tool

#DECAA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C9A60.017
Deuteranopia (no green cones)#D8CEA90.012
Tritanopia (no blue cones)#E7C4C10.044
Achromatopsia (no color)#CCCCCC0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DECAA8

    #DECAA8

    oklch(84.7% 0.051 80.9)

  • #BACEEF

    #BACEEF

    oklch(84.7% 0.051 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DECAA8

    #DECAA8

    oklch(84.7% 0.051 80.9)

  • #E9C4AF

    #E9C4AF

    oklch(84.7% 0.051 51.3)

  • #CED0AB

    #CED0AB

    oklch(84.6% 0.05 110)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DECAA8

    #DECAA8

    oklch(84.7% 0.051 80.9)

  • #ACD4E8

    #ACD4E8

    oklch(84.8% 0.051 229.7)

  • #CCC8EC

    #CCC8EC

    oklch(84.7% 0.05 290.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DECAA8

    #DECAA8

    oklch(84.7% 0.051 80.9)

  • #A7D7DA

    #A7D7DA

    oklch(84.7% 0.05 201)

  • #DCC3E1

    #DCC3E1

    oklch(84.7% 0.049 320.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DECAA8

    #DECAA8

    oklch(84.7% 0.051 80.9)

  • #ACD8C8

    #ACD8C8

    oklch(84.6% 0.051 170.9)

  • #BACEEF

    #BACEEF

    oklch(84.7% 0.051 260.4)

  • #E8C0D1

    #E8C0D1

    oklch(84.7% 0.051 350.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DECAA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DECAA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.