#DEC6B0

Closest named color: Pale Oak (#DBCFB0). oklch(84.1% 0.04 64.8), rgb(222, 198, 176).

Aa

Black text reads best on this color (12.81:1).

About this color

#DEC6B0 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.040 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 12.81:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.81:1
White text1.63:1

Values

HEX#DEC6B0
RGBrgb(222, 198, 176)
HSLhsl(29, 41%, 78%)
OKLCHoklch(84.1% 0.04 64.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DEC6B0 1.63:1 Fails Lc -32.0 Non-text elements, placeholder text
Black text on #DEC6B0 12.81:1 AAA Lc 75.4 Fine for body text
#DEC6B0 text on white 1.63:1 Fails Lc 28.4 Dividers and decoration only
#DEC6B0 text on black 12.81:1 AAA Lc -74.5 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #F0E8E2

    oklch(93.6% 0.012 59.6)

  3. Step 200

    200

    #E4D6CA

    oklch(88.4% 0.022 63.2)

  4. Step 300

    300 (this color)

    #DEC6B0

    oklch(84.1% 0.04 64.8)

  5. Step 400

    400

    #BD9976

    oklch(70.7% 0.065 65.7)

  6. Step 500

    500

    #AC7F52

    oklch(63.1% 0.083 65.4)

  7. Step 600

    600

    #976836

    oklch(55.6% 0.09 65.8)

  8. Step 700

    700

    #815629

    oklch(49.1% 0.083 64.9)

  9. Step 800

    800

    #694623

    oklch(42.6% 0.069 64)

  10. Step 900

    900

    #553B21

    oklch(37.6% 0.054 64.9)

  11. Step 950

    950

    #322314

    oklch(27% 0.034 65.5)

Export this scale for Tailwind in the Tailwind colors tool

#DEC6B0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CEC7AF0.023
Deuteranopia (no green cones)#D4CCB00.020
Tritanopia (no blue cones)#E7C1C00.032
Achromatopsia (no color)#CACACA0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DEC6B0

    #DEC6B0

    oklch(84.1% 0.04 64.8)

  • #B6CEE4

    #B6CEE4

    oklch(84.1% 0.04 246)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DEC6B0

    #DEC6B0

    oklch(84.1% 0.04 64.8)

  • #E4C2B9

    #E4C2B9

    oklch(84.1% 0.041 35.2)

  • #D3CBAE

    #D3CBAE

    oklch(84.1% 0.04 94.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DEC6B0

    #DEC6B0

    oklch(84.1% 0.04 64.8)

  • #AED2DB

    #AED2DB

    oklch(84.1% 0.04 214.6)

  • #C3C9E6

    #C3C9E6

    oklch(84% 0.041 276.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DEC6B0

    #DEC6B0

    oklch(84.1% 0.04 64.8)

  • #AED4CE

    #AED4CE

    oklch(84.1% 0.041 184.7)

  • #D1C5E1

    #D1C5E1

    oklch(84.2% 0.041 304.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DEC6B0

    #DEC6B0

    oklch(84.1% 0.04 64.8)

  • #B7D3BF

    #B7D3BF

    oklch(84.1% 0.041 154.4)

  • #B6CEE4

    #B6CEE4

    oklch(84.1% 0.04 246)

  • #DCC1D5

    #DCC1D5

    oklch(84% 0.04 335)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DEC6B0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DEC6B0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.