#DDFBDE

Closest named color: Beige (#F5F5DC). oklch(95.9% 0.05 146.1), rgb(221, 251, 222).

Aa

Black text reads best on this color (18.92:1).

About this color

#DDFBDE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.050 and its hue 146°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.032 away. Black text reads best on it, at 18.92:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.050)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.92:1
White text1.10:1

Values

HEX#DDFBDE
RGBrgb(221, 251, 222)
HSLhsl(122, 79%, 93%)
OKLCHoklch(95.9% 0.05 146.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDFBDE 1.10:1 Fails Lc 0.0 Not readable
Black text on #DDFBDE 18.92:1 AAA Lc 98.9 Preferred for body text
#DDFBDE text on white 1.10:1 Fails Lc 0.0 Not readable
#DDFBDE text on black 18.92:1 AAA Lc -100.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DDFBDE

    oklch(95.9% 0.05 146.1)

  2. Step 100

    100

    #E2EDE3

    oklch(93.5% 0.018 148.1)

  3. Step 200

    200

    #CBE0CC

    oklch(88.6% 0.035 146.6)

  4. Step 300

    300

    #A7CCA8

    oklch(80.9% 0.064 145.7)

  5. Step 400

    400

    #76B27A

    oklch(70.8% 0.102 146)

  6. Step 500

    500

    #4F9E57

    oklch(63.1% 0.13 145.9)

  7. Step 600

    600

    #2D883C

    oklch(55.5% 0.141 146.2)

  8. Step 700

    700

    #1F732E

    oklch(49% 0.131 146.1)

  9. Step 800

    800

    #1C5E27

    oklch(42.7% 0.109 146.2)

  10. Step 900

    900

    #1E4D24

    oklch(37.6% 0.085 146.1)

  11. Step 950

    950

    #132D16

    oklch(26.9% 0.053 146.4)

Export this scale for Tailwind in the Tailwind colors tool

#DDFBDE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF5DC0.041
Deuteranopia (no green cones)#F7F2DF0.039
Tritanopia (no blue cones)#DAF9F30.030
Achromatopsia (no color)#F3F3F30.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDFBDE

    #DDFBDE

    oklch(95.9% 0.05 146.1)

  • #FFE9FF

    #FFE9FF

    oklch(95.8% 0.037 325.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDFBDE

    #DDFBDE

    oklch(95.9% 0.05 146.1)

  • #EFF6D1

    #EFF6D1

    oklch(95.8% 0.049 116)

  • #D0FDF0

    #D0FDF0

    oklch(95.9% 0.049 175.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDFBDE

    #DDFBDE

    oklch(95.9% 0.05 146.1)

  • #F2EFFF

    #F2EFFF

    oklch(95.9% 0.022 294.6)

  • #FFEBF2

    #FFEBF2

    oklch(95.8% 0.023 354.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDFBDE

    #DDFBDE

    oklch(95.9% 0.05 146.1)

  • #EBF1FF

    #EBF1FF

    oklch(95.8% 0.02 267.3)

  • #FFEDEA

    #FFEDEA

    oklch(96% 0.02 28.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDFBDE

    #DDFBDE

    oklch(95.9% 0.05 146.1)

  • #E4F4FF

    #E4F4FF

    oklch(95.9% 0.023 237.6)

  • #FFE9FF

    #FFE9FF

    oklch(95.8% 0.037 325.9)

  • #FFEEE2

    #FFEEE2

    oklch(95.9% 0.024 57.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDFBDE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDFBDE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.