#DDD2BE

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.03 82.6), rgb(221, 210, 190).

Aa

Black text reads best on this color (14.03:1).

About this color

#DDD2BE is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 14.03:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text14.03:1
White text1.49:1

Values

HEX#DDD2BE
RGBrgb(221, 210, 190)
HSLhsl(39, 31%, 81%)
OKLCHoklch(86.7% 0.03 82.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDD2BE 1.49:1 Fails Lc -26.4 Dividers and decoration only
Black text on #DDD2BE 14.03:1 AAA Lc 80.5 Fine for body text
#DDD2BE text on white 1.49:1 Fails Lc 23.3 Dividers and decoration only
#DDD2BE text on black 14.03:1 AAA Lc -79.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EDE9E2

    oklch(93.5% 0.01 81.8)

  3. Step 200

    200 (this color)

    #DDD2BE

    oklch(86.7% 0.03 82.6)

  4. Step 300

    300

    #CDBFA5

    oklch(80.9% 0.039 83)

  5. Step 400

    400

    #B39E75

    oklch(70.8% 0.061 83.8)

  6. Step 500

    500

    #A18551

    oklch(63.1% 0.078 82)

  7. Step 600

    600

    #8C6E34

    oklch(55.6% 0.085 81.9)

  8. Step 700

    700

    #775C27

    oklch(49.1% 0.079 81.9)

  9. Step 800

    800

    #604B22

    oklch(42.6% 0.064 82.2)

  10. Step 900

    900

    #4F3F20

    oklch(37.7% 0.051 82.6)

  11. Step 950

    950

    #2E2514

    oklch(27% 0.032 82.6)

Export this scale for Tailwind in the Tailwind colors tool

#DDD2BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BD0.009
Deuteranopia (no green cones)#DAD4BF0.006
Tritanopia (no blue cones)#E3CECC0.027
Achromatopsia (no color)#D3D3D30.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDD2BE

    #DDD2BE

    oklch(86.7% 0.03 82.6)

  • #C9D4E7

    #C9D4E7

    oklch(86.7% 0.029 261.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDD2BE

    #DDD2BE

    oklch(86.7% 0.03 82.6)

  • #E4CFC2

    #E4CFC2

    oklch(86.8% 0.03 53.9)

  • #D3D6C0

    #D3D6C0

    oklch(86.8% 0.03 113.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDD2BE

    #DDD2BE

    oklch(86.7% 0.03 82.6)

  • #C1D7E4

    #C1D7E4

    oklch(86.7% 0.03 233.7)

  • #D3D0E6

    #D3D0E6

    oklch(86.7% 0.03 292)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDD2BE

    #DDD2BE

    oklch(86.7% 0.03 82.6)

  • #BEDADC

    #BEDADC

    oklch(86.8% 0.03 201.9)

  • #DDCDDF

    #DDCDDF

    oklch(86.7% 0.03 322.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDD2BE

    #DDD2BE

    oklch(86.7% 0.03 82.6)

  • #C1DAD1

    #C1DAD1

    oklch(86.7% 0.029 172)

  • #C9D4E7

    #C9D4E7

    oklch(86.7% 0.029 261.5)

  • #E4CCD5

    #E4CCD5

    oklch(86.8% 0.029 353)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDD2BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDD2BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.