#BEDADC

Closest named color: Powder Blue (#B0E0E6). oklch(86.8% 0.03 201.9), rgb(190, 218, 220).

Aa

Black text reads best on this color (14.25:1).

About this color

#BEDADC is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.022 away. Black text reads best on it, at 14.25:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest namePowder Blue (#B0E0E6)
Black text14.25:1
White text1.47:1

Values

HEX#BEDADC
RGBrgb(190, 218, 220)
HSLhsl(184, 30%, 80%)
OKLCHoklch(86.8% 0.03 201.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDADC 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #BEDADC 14.25:1 AAA Lc 81.3 Fine for body text
#BEDADC text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#BEDADC text on black 14.25:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F7

    oklch(97% 0.004 214.3)

  2. Step 100

    100

    #E2ECED

    oklch(93.6% 0.011 204.1)

  3. Step 200

    200 (this color)

    #BEDADC

    oklch(86.8% 0.03 201.9)

  4. Step 300

    300

    #A5C8CB

    oklch(80.8% 0.038 202.8)

  5. Step 400

    400

    #71ACB1

    oklch(70.6% 0.062 202.6)

  6. Step 500

    500

    #47989E

    oklch(63.2% 0.079 201.9)

  7. Step 600

    600

    #228289

    oklch(55.7% 0.085 202.3)

  8. Step 700

    700

    #116E74

    oklch(49.2% 0.079 201.8)

  9. Step 800

    800

    #14595E

    oklch(42.6% 0.065 202.3)

  10. Step 900

    900

    #1A4A4D

    oklch(37.8% 0.051 200.9)

  11. Step 950

    950

    #112B2D

    oklch(27% 0.032 202.1)

Export this scale for Tailwind in the Tailwind colors tool

#BEDADC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D7DC0.031
Deuteranopia (no green cones)#D0D3DC0.028
Tritanopia (no blue cones)#B5DCDA0.013
Achromatopsia (no color)#D5D5D50.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDADC

    #BEDADC

    oklch(86.8% 0.03 201.9)

  • #E7CDCB

    #E7CDCB

    oklch(86.9% 0.029 23)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDADC

    #BEDADC

    oklch(86.8% 0.03 201.9)

  • #C1DAD1

    #C1DAD1

    oklch(86.7% 0.029 172)

  • #C1D8E4

    #C1D8E4

    oklch(86.9% 0.03 230.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDADC

    #BEDADC

    oklch(86.8% 0.03 201.9)

  • #E4CCD6

    #E4CCD6

    oklch(86.8% 0.03 350.6)

  • #E5CFC2

    #E5CFC2

    oklch(86.9% 0.03 52.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDADC

    #BEDADC

    oklch(86.8% 0.03 201.9)

  • #DDCEE0

    #DDCEE0

    oklch(86.9% 0.029 320.6)

  • #DED2BE

    #DED2BE

    oklch(86.8% 0.03 80.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDADC

    #BEDADC

    oklch(86.8% 0.03 201.9)

  • #D4D1E6

    #D4D1E6

    oklch(86.9% 0.029 292.3)

  • #E7CDCB

    #E7CDCB

    oklch(86.9% 0.029 23)

  • #D4D6C0

    #D4D6C0

    oklch(86.9% 0.03 111.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDADC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDADC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.