#DDCFAB

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.05 89.3), rgb(221, 207, 171).

Aa

Black text reads best on this color (13.58:1).

About this color

#DDCFAB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.050 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.007 away. Black text reads best on it, at 13.58:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.58:1
White text1.54:1

Values

HEX#DDCFAB
RGBrgb(221, 207, 171)
HSLhsl(43, 42%, 77%)
OKLCHoklch(85.7% 0.05 89.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCFAB 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #DDCFAB 13.58:1 AAA Lc 78.6 Fine for body text
#DDCFAB text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#DDCFAB text on black 13.58:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFEADC

    oklch(93.7% 0.019 90.5)

  3. Step 200

    200 (this color)

    #DDCFAB

    oklch(85.7% 0.05 89.3)

  4. Step 300

    300

    #D1BF91

    oklch(80.8% 0.064 89.2)

  5. Step 400

    400

    #BA9D4F

    oklch(70.6% 0.103 89.2)

  6. Step 500

    500

    #A88400

    oklch(63% 0.129 89.3)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#DDCFAB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CDA90.009
Deuteranopia (no green cones)#DBD2AC0.008
Tritanopia (no blue cones)#E5C9C50.045
Achromatopsia (no color)#D0D0D00.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCFAB

    #DDCFAB

    oklch(85.7% 0.05 89.3)

  • #C2CFF2

    #C2CFF2

    oklch(85.6% 0.051 269.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCFAB

    #DDCFAB

    oklch(85.7% 0.05 89.3)

  • #EAC9B0

    #EAC9B0

    oklch(85.8% 0.05 59.2)

  • #CCD5B1

    #CCD5B1

    oklch(85.7% 0.049 118.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCFAB

    #DDCFAB

    oklch(85.7% 0.05 89.3)

  • #B3D5EE

    #B3D5EE

    oklch(85.6% 0.05 240.1)

  • #D4C9ED

    #D4C9ED

    oklch(85.6% 0.051 299.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCFAB

    #DDCFAB

    oklch(85.7% 0.05 89.3)

  • #AADAE2

    #AADAE2

    oklch(85.7% 0.051 208.8)

  • #E3C5E0

    #E3C5E0

    oklch(85.7% 0.049 329.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCFAB

    #DDCFAB

    oklch(85.7% 0.05 89.3)

  • #ADDBD1

    #ADDBD1

    oklch(85.6% 0.05 180.3)

  • #C2CFF2

    #C2CFF2

    oklch(85.6% 0.051 269.2)

  • #EDC3CF

    #EDC3CF

    oklch(85.7% 0.05 359.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCFAB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCFAB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.