#DDCDA7

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.054 87.9), rgb(221, 205, 167).

Aa

Black text reads best on this color (13.36:1).

About this color

#DDCDA7 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.054 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.36:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.36:1
White text1.57:1

Values

HEX#DDCDA7
RGBrgb(221, 205, 167)
HSLhsl(42, 44%, 76%)
OKLCHoklch(85.2% 0.054 87.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCDA7 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #DDCDA7 13.36:1 AAA Lc 77.7 Fine for body text
#DDCDA7 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#DDCDA7 text on black 13.36:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DB

    oklch(93.5% 0.02 87.5)

  3. Step 200

    200 (this color)

    #DDCDA7

    oklch(85.2% 0.054 87.9)

  4. Step 300

    300

    #D3BF8E

    oklch(81% 0.069 88.4)

  5. Step 400

    400

    #BD9C48

    oklch(70.6% 0.11 87.8)

  6. Step 500

    500

    #AA8400

    oklch(63.2% 0.129 88.2)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785C00

    oklch(49% 0.1 87.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DDCDA7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CCA50.011
Deuteranopia (no green cones)#DAD0A80.008
Tritanopia (no blue cones)#E6C7C30.048
Achromatopsia (no color)#CECECE0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCDA7

    #DDCDA7

    oklch(85.2% 0.054 87.9)

  • #BFCEF2

    #BFCEF2

    oklch(85.2% 0.053 267.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCDA7

    #DDCDA7

    oklch(85.2% 0.054 87.9)

  • #EAC6AD

    #EAC6AD

    oklch(85.1% 0.053 56.7)

  • #CBD4AC

    #CBD4AC

    oklch(85.3% 0.054 117.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCDA7

    #DDCDA7

    oklch(85.2% 0.054 87.9)

  • #AFD4EE

    #AFD4EE

    oklch(85.2% 0.053 238.9)

  • #D2C7EE

    #D2C7EE

    oklch(85.1% 0.055 298.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCDA7

    #DDCDA7

    oklch(85.2% 0.054 87.9)

  • #A6D9E1

    #A6D9E1

    oklch(85.2% 0.054 208.1)

  • #E2C3E0

    #E2C3E0

    oklch(85.2% 0.052 328.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCDA7

    #DDCDA7

    oklch(85.2% 0.054 87.9)

  • #A9DACE

    #A9DACE

    oklch(85.1% 0.054 178.3)

  • #BFCEF2

    #BFCEF2

    oklch(85.2% 0.053 267.4)

  • #EDC0CE

    #EDC0CE

    oklch(85.1% 0.054 357.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCDA7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCDA7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.