#DDCC76

Closest named color: Sand (#E2CA76). oklch(84.1% 0.109 98.4), rgb(221, 204, 118).

Aa

Black text reads best on this color (12.97:1).

About this color

#DDCC76 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.109 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.009 away. Black text reads best on it, at 12.97:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.109)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.97:1
White text1.61:1

Values

HEX#DDCC76
RGBrgb(221, 204, 118)
HSLhsl(50, 60%, 66%)
OKLCHoklch(84.1% 0.109 98.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDCC76 1.61:1 Fails Lc -31.2 Non-text elements, placeholder text
Black text on #DDCC76 12.97:1 AAA Lc 76.1 Fine for body text
#DDCC76 text on white 1.61:1 Fails Lc 27.7 Dividers and decoration only
#DDCC76 text on black 12.97:1 AAA Lc -75.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6EB

    oklch(97.2% 0.015 98.3)

  2. Step 100

    100

    #EFEBD3

    oklch(93.7% 0.032 99.2)

  3. Step 200

    200

    #E3DAAD

    oklch(88.4% 0.06 98)

  4. Step 300

    300 (this color)

    #DDCC76

    oklch(84.1% 0.109 98.4)

  5. Step 400

    400

    #B9A000

    oklch(70.6% 0.146 97.9)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4C4100

    oklch(37.5% 0.078 98.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DDCC76 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC86F0.012
Deuteranopia (no green cones)#E0CE7A0.008
Tritanopia (no blue cones)#EBC1B70.099
Achromatopsia (no color)#CBCBCB0.109

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDCC76

    #DDCC76

    oklch(84.1% 0.109 98.4)

  • #BEC6FF

    #BEC6FF

    oklch(84% 0.08 278.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDCC76

    #DDCC76

    oklch(84.1% 0.109 98.4)

  • #FABE7B

    #FABE7B

    oklch(84.2% 0.109 68.5)

  • #B6D98B

    #B6D98B

    oklch(84.1% 0.109 128.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDCC76

    #DDCC76

    oklch(84.1% 0.109 98.4)

  • #A0D0FF

    #A0D0FF

    oklch(84% 0.083 248.3)

  • #DEB9FF

    #DEB9FF

    oklch(84.1% 0.103 308.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDCC76

    #DDCC76

    oklch(84.1% 0.109 98.4)

  • #6EDCFA

    #6EDCFA

    oklch(84.1% 0.109 218.1)

  • #FAAFE3

    #FAAFE3

    oklch(84.1% 0.109 338.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDCC76

    #DDCC76

    oklch(84.1% 0.109 98.4)

  • #6AE2D8

    #6AE2D8

    oklch(84.1% 0.109 188)

  • #BEC6FF

    #BEC6FF

    oklch(84% 0.08 278.3)

  • #FFB3BF

    #FFB3BF

    oklch(84.2% 0.09 8.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDCC76, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDCC76 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.