#DDC7A3

Closest named color: Pale Oak (#DBCFB0). oklch(83.9% 0.054 80), rgb(221, 199, 163).

Aa

Black text reads best on this color (12.77:1).

About this color

#DDC7A3 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.054 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 12.77:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.77:1
White text1.64:1

Values

HEX#DDC7A3
RGBrgb(221, 199, 163)
HSLhsl(37, 46%, 75%)
OKLCHoklch(83.9% 0.054 80)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DDC7A3 1.64:1 Fails Lc -32.2 Non-text elements, placeholder text
Black text on #DDC7A3 12.77:1 AAA Lc 75.2 Fine for body text
#DDC7A3 text on white 1.64:1 Fails Lc 28.6 Dividers and decoration only
#DDC7A3 text on black 12.77:1 AAA Lc -74.3 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200

    #E4D7C3

    oklch(88.4% 0.03 78.8)

  4. Step 300

    300 (this color)

    #DDC7A3

    oklch(83.9% 0.054 80)

  5. Step 400

    400

    #BD9B60

    oklch(70.7% 0.087 80.4)

  6. Step 500

    500

    #AC812F

    oklch(63% 0.111 80.1)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #553D0A

    oklch(37.7% 0.072 81)

  11. Step 950

    950

    #322409

    oklch(27.1% 0.046 80.9)

Export this scale for Tailwind in the Tailwind colors tool

#DDC7A3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C7A10.018
Deuteranopia (no green cones)#D6CCA40.015
Tritanopia (no blue cones)#E7C0BD0.048
Achromatopsia (no color)#CACACA0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DDC7A3

    #DDC7A3

    oklch(83.9% 0.054 80)

  • #B6CBEE

    #B6CBEE

    oklch(83.8% 0.054 260.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DDC7A3

    #DDC7A3

    oklch(83.9% 0.054 80)

  • #E8C1AB

    #E8C1AB

    oklch(83.9% 0.054 51.1)

  • #CCCEA6

    #CCCEA6

    oklch(84% 0.054 109.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DDC7A3

    #DDC7A3

    oklch(83.9% 0.054 80)

  • #A7D2E7

    #A7D2E7

    oklch(84% 0.054 229.2)

  • #C9C5EC

    #C9C5EC

    oklch(83.9% 0.054 289.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DDC7A3

    #DDC7A3

    oklch(83.9% 0.054 80)

  • #A1D5D8

    #A1D5D8

    oklch(83.8% 0.054 200.6)

  • #DABFE1

    #DABFE1

    oklch(83.8% 0.055 319.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DDC7A3

    #DDC7A3

    oklch(83.9% 0.054 80)

  • #A8D6C5

    #A8D6C5

    oklch(83.9% 0.054 170.4)

  • #B6CBEE

    #B6CBEE

    oklch(83.8% 0.054 260.6)

  • #E7BCCF

    #E7BCCF

    oklch(83.8% 0.055 350)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DDC7A3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DDC7A3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.