#DCD2B8

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.037 89.5), rgb(220, 210, 184).

Aa

Black text reads best on this color (13.95:1).

About this color

#DCD2B8 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.037 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.95:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.95:1
White text1.50:1

Values

HEX#DCD2B8
RGBrgb(220, 210, 184)
HSLhsl(43, 34%, 79%)
OKLCHoklch(86.5% 0.037 89.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD2B8 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #DCD2B8 13.95:1 AAA Lc 80.1 Fine for body text
#DCD2B8 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#DCD2B8 text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200 (this color)

    #DCD2B8

    oklch(86.5% 0.037 89.5)

  4. Step 300

    300

    #CDC09F

    oklch(81% 0.047 89.1)

  5. Step 400

    400

    #B39F69

    oklch(70.7% 0.076 90)

  6. Step 500

    500

    #A0863F

    oklch(62.9% 0.096 89.3)

  7. Step 600

    600

    #8C7019

    oklch(55.7% 0.105 89.6)

  8. Step 700

    700

    #775D09

    oklch(49.1% 0.097 88.9)

  9. Step 800

    800

    #604C0E

    oklch(42.6% 0.08 89.5)

  10. Step 900

    900

    #4F4015

    oklch(37.8% 0.063 89.6)

  11. Step 950

    950

    #2E250E

    oklch(26.9% 0.039 88.3)

Export this scale for Tailwind in the Tailwind colors tool

#DCD2B8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D1B60.007
Deuteranopia (no green cones)#DBD4B90.005
Tritanopia (no blue cones)#E2CECB0.033
Achromatopsia (no color)#D2D2D20.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD2B8

    #DCD2B8

    oklch(86.5% 0.037 89.5)

  • #C9D2EB

    #C9D2EB

    oklch(86.5% 0.036 269.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD2B8

    #DCD2B8

    oklch(86.5% 0.037 89.5)

  • #E5CEBB

    #E5CEBB

    oklch(86.5% 0.036 61.9)

  • #CFD7BC

    #CFD7BC

    oklch(86.6% 0.037 120.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD2B8

    #DCD2B8

    oklch(86.5% 0.037 89.5)

  • #BED7E9

    #BED7E9

    oklch(86.6% 0.037 239.2)

  • #D6CEE8

    #D6CEE8

    oklch(86.6% 0.037 299.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD2B8

    #DCD2B8

    oklch(86.5% 0.037 89.5)

  • #B8DAE0

    #B8DAE0

    oklch(86.6% 0.037 209.4)

  • #E1CADE

    #E1CADE

    oklch(86.4% 0.037 330.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD2B8

    #DCD2B8

    oklch(86.5% 0.037 89.5)

  • #BADBD3

    #BADBD3

    oklch(86.5% 0.037 179.1)

  • #C9D2EB

    #C9D2EB

    oklch(86.5% 0.036 269.9)

  • #E8C9D2

    #E8C9D2

    oklch(86.5% 0.037 358.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD2B8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD2B8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.