#E5CEBB

Closest named color: Pale Oak (#DBCFB0). oklch(86.5% 0.036 61.9), rgb(229, 206, 187).

Aa

Black text reads best on this color (13.87:1).

About this color

#E5CEBB is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.036 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.87:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.87:1
White text1.51:1

Values

HEX#E5CEBB
RGBrgb(229, 206, 187)
HSLhsl(27, 45%, 82%)
OKLCHoklch(86.5% 0.036 61.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5CEBB 1.51:1 Fails Lc -27.1 Dividers and decoration only
Black text on #E5CEBB 13.87:1 AAA Lc 79.8 Fine for body text
#E5CEBB text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#E5CEBB text on black 13.87:1 AAA Lc -79.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F1

    oklch(97.2% 0.007 67.7)

  2. Step 100

    100

    #F1E8E1

    oklch(93.6% 0.014 60.6)

  3. Step 200

    200 (this color)

    #E5CEBB

    oklch(86.5% 0.036 61.9)

  4. Step 300

    300

    #D7BAA2

    oklch(80.8% 0.047 61.7)

  5. Step 400

    400

    #C39670

    oklch(70.6% 0.075 61.3)

  6. Step 500

    500

    #B37C49

    oklch(63.1% 0.096 62.5)

  7. Step 600

    600

    #9E642B

    oklch(55.6% 0.104 62.1)

  8. Step 700

    700

    #87531D

    oklch(49.2% 0.097 62.6)

  9. Step 800

    800

    #6E441B

    oklch(42.7% 0.08 61.9)

  10. Step 900

    900

    #59391C

    oklch(37.6% 0.062 61.2)

  11. Step 950

    950

    #342211

    oklch(27% 0.039 63.2)

Export this scale for Tailwind in the Tailwind colors tool

#E5CEBB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CFBA0.023
Deuteranopia (no green cones)#DBD4BB0.020
Tritanopia (no blue cones)#EDC9C90.029
Achromatopsia (no color)#D2D2D20.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5CEBB

    #E5CEBB

    oklch(86.5% 0.036 61.9)

  • #BFD6E9

    #BFD6E9

    oklch(86.5% 0.036 243)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5CEBB

    #E5CEBB

    oklch(86.5% 0.036 61.9)

  • #EACBC4

    #EACBC4

    oklch(86.6% 0.036 32.8)

  • #DBD3B8

    #DBD3B8

    oklch(86.6% 0.037 93.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5CEBB

    #E5CEBB

    oklch(86.5% 0.036 61.9)

  • #B8DAE1

    #B8DAE1

    oklch(86.6% 0.037 211.5)

  • #CAD2EC

    #CAD2EC

    oklch(86.6% 0.037 272)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5CEBB

    #E5CEBB

    oklch(86.5% 0.036 61.9)

  • #BADBD4

    #BADBD4

    oklch(86.5% 0.036 181.2)

  • #D7CEE7

    #D7CEE7

    oklch(86.6% 0.035 302)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5CEBB

    #E5CEBB

    oklch(86.5% 0.036 61.9)

  • #C2DAC7

    #C2DAC7

    oklch(86.5% 0.036 151.6)

  • #BFD6E9

    #BFD6E9

    oklch(86.5% 0.036 243)

  • #E2CADE

    #E2CADE

    oklch(86.5% 0.038 331.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5CEBB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5CEBB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.