#DCCC78

Closest named color: Sand (#E2CA76). oklch(84% 0.107 98.8), rgb(220, 204, 120).

Aa

Black text reads best on this color (12.95:1).

About this color

#DCCC78 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.107 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.009 away. Black text reads best on it, at 12.95:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.107)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.95:1
White text1.62:1

Values

HEX#DCCC78
RGBrgb(220, 204, 120)
HSLhsl(50, 59%, 67%)
OKLCHoklch(84% 0.107 98.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCC78 1.62:1 Fails Lc -31.3 Non-text elements, placeholder text
Black text on #DCCC78 12.95:1 AAA Lc 76.0 Fine for body text
#DCCC78 text on white 1.62:1 Fails Lc 27.8 Dividers and decoration only
#DCCC78 text on black 12.95:1 AAA Lc -75.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6EB

    oklch(97.2% 0.015 98.3)

  2. Step 100

    100

    #EFEBD4

    oklch(93.7% 0.031 98.9)

  3. Step 200

    200

    #E3DAAE

    oklch(88.5% 0.059 97.8)

  4. Step 300

    300 (this color)

    #DCCC78

    oklch(84% 0.107 98.8)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8A00

    oklch(63.2% 0.131 99)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCCC78 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBC8710.011
Deuteranopia (no green cones)#DFCE7B0.007
Tritanopia (no blue cones)#E9C1B80.097
Achromatopsia (no color)#CBCBCB0.107

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCC78

    #DCCC78

    oklch(84% 0.107 98.8)

  • #BFC6FF

    #BFC6FF

    oklch(84.1% 0.08 279.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCC78

    #DCCC78

    oklch(84% 0.107 98.8)

  • #F8BE7C

    #F8BE7C

    oklch(84% 0.107 69.1)

  • #B5D98D

    #B5D98D

    oklch(84.1% 0.108 129.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCC78

    #DCCC78

    oklch(84% 0.107 98.8)

  • #A0D0FF

    #A0D0FF

    oklch(84% 0.083 248.3)

  • #DEB8FF

    #DEB8FF

    oklch(84% 0.105 308.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCC78

    #DCCC78

    oklch(84% 0.107 98.8)

  • #71DBFA

    #71DBFA

    oklch(84% 0.107 219.4)

  • #F9B0E2

    #F9B0E2

    oklch(84.1% 0.106 338.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCC78

    #DCCC78

    oklch(84% 0.107 98.8)

  • #6DE1D8

    #6DE1D8

    oklch(84% 0.106 188.6)

  • #BFC6FF

    #BFC6FF

    oklch(84.1% 0.08 279.1)

  • #FFB2BE

    #FFB2BE

    oklch(84% 0.091 8.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCC78, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCC78 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.