#DCCBB8

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.032 70.5), rgb(220, 203, 184).

Aa

Black text reads best on this color (13.27:1).

About this color

#DCCBB8 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.032 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 13.27:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.27:1
White text1.58:1

Values

HEX#DCCBB8
RGBrgb(220, 203, 184)
HSLhsl(32, 34%, 79%)
OKLCHoklch(85.1% 0.032 70.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCBB8 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #DCCBB8 13.27:1 AAA Lc 77.4 Fine for body text
#DCCBB8 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#DCCBB8 text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200 (this color)

    #DCCBB8

    oklch(85.1% 0.032 70.5)

  4. Step 300

    300

    #D2BDA4

    oklch(80.9% 0.042 72)

  5. Step 400

    400

    #BB9A73

    oklch(70.7% 0.066 71.1)

  6. Step 500

    500

    #AA814E

    oklch(63.2% 0.085 71.3)

  7. Step 600

    600

    #956931

    oklch(55.5% 0.092 70.4)

  8. Step 700

    700

    #7F5724

    oklch(49% 0.085 69.9)

  9. Step 800

    800

    #67481F

    oklch(42.7% 0.071 71.4)

  10. Step 900

    900

    #543C1F

    oklch(37.6% 0.055 70)

  11. Step 950

    950

    #312313

    oklch(26.9% 0.034 69.2)

Export this scale for Tailwind in the Tailwind colors tool

#DCCBB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CBB70.016
Deuteranopia (no green cones)#D5CFB80.014
Tritanopia (no blue cones)#E3C7C60.027
Achromatopsia (no color)#CECECE0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCBB8

    #DCCBB8

    oklch(85.1% 0.032 70.5)

  • #BFD0E3

    #BFD0E3

    oklch(85.1% 0.032 251.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCBB8

    #DCCBB8

    oklch(85.1% 0.032 70.5)

  • #E2C8BE

    #E2C8BE

    oklch(85.2% 0.033 42.2)

  • #D2CFB7

    #D2CFB7

    oklch(85% 0.033 101.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCBB8

    #DCCBB8

    oklch(85.1% 0.032 70.5)

  • #B8D3DD

    #B8D3DD

    oklch(85% 0.032 222.1)

  • #CACCE3

    #CACCE3

    oklch(85.1% 0.032 281.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCBB8

    #DCCBB8

    oklch(85.1% 0.032 70.5)

  • #B7D5D3

    #B7D5D3

    oklch(85% 0.032 191.6)

  • #D5C9DE

    #D5C9DE

    oklch(85.2% 0.031 311)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCBB8

    #DCCBB8

    oklch(85.1% 0.032 70.5)

  • #BDD5C7

    #BDD5C7

    oklch(85.1% 0.032 160.1)

  • #BFD0E3

    #BFD0E3

    oklch(85.1% 0.032 251.2)

  • #DDC6D5

    #DDC6D5

    oklch(85% 0.033 338.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCBB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCBB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.