#D2CFB7

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.033 101.2), rgb(210, 207, 183).

Aa

Black text reads best on this color (13.34:1).

About this color

#D2CFB7 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.033 and its hue 101°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.34:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.34:1
White text1.57:1

Values

HEX#D2CFB7
RGBrgb(210, 207, 183)
HSLhsl(53, 23%, 77%)
OKLCHoklch(85% 0.033 101.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D2CFB7 1.57:1 Fails Lc -29.5 Dividers and decoration only
Black text on #D2CFB7 13.34:1 AAA Lc 77.6 Fine for body text
#D2CFB7 text on white 1.57:1 Fails Lc 26.1 Dividers and decoration only
#D2CFB7 text on black 13.34:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #EBEAE1

    oklch(93.5% 0.012 101.5)

  3. Step 200

    200 (this color)

    #D2CFB7

    oklch(85% 0.033 101.2)

  4. Step 300

    300

    #C6C2A3

    oklch(80.9% 0.042 101.2)

  5. Step 400

    400

    #A9A271

    oklch(70.6% 0.067 101)

  6. Step 500

    500

    #948B4B

    oklch(63% 0.086 101.4)

  7. Step 600

    600

    #7F752D

    oklch(55.7% 0.093 101.4)

  8. Step 700

    700

    #6B621F

    oklch(49.1% 0.087 101.6)

  9. Step 800

    800

    #57501C

    oklch(42.7% 0.072 101.7)

  10. Step 900

    900

    #48421D

    oklch(37.6% 0.055 100.2)

  11. Step 950

    950

    #2A2712

    oklch(27% 0.035 101.2)

Export this scale for Tailwind in the Tailwind colors tool

#D2CFB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB60.005
Deuteranopia (no green cones)#D5CFB80.005
Tritanopia (no blue cones)#D7CBC80.030
Achromatopsia (no color)#CECECE0.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D2CFB7

    #D2CFB7

    oklch(85% 0.033 101.2)

  • #CACCE3

    #CACCE3

    oklch(85.1% 0.032 281.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D2CFB7

    #D2CFB7

    oklch(85% 0.033 101.2)

  • #DCCBB7

    #DCCBB7

    oklch(85.1% 0.033 71.9)

  • #C6D3BD

    #C6D3BD

    oklch(85.1% 0.033 132.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D2CFB7

    #D2CFB7

    oklch(85% 0.033 101.2)

  • #BFD0E3

    #BFD0E3

    oklch(85.1% 0.032 251.2)

  • #D5C8DE

    #D5C8DE

    oklch(85% 0.033 311.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D2CFB7

    #D2CFB7

    oklch(85% 0.033 101.2)

  • #B8D3DD

    #B8D3DD

    oklch(85% 0.032 222.1)

  • #DEC6D4

    #DEC6D4

    oklch(85.1% 0.033 341.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D2CFB7

    #D2CFB7

    oklch(85% 0.033 101.2)

  • #B7D5D3

    #B7D5D3

    oklch(85% 0.032 191.6)

  • #CACCE3

    #CACCE3

    oklch(85.1% 0.032 281.7)

  • #E2C6C8

    #E2C6C8

    oklch(85.1% 0.032 12.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D2CFB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D2CFB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.