#DCCABB

Closest named color: Pale Oak (#DBCFB0). oklch(85% 0.029 62.3), rgb(220, 202, 187).

Aa

Black text reads best on this color (13.20:1).

About this color

#DCCABB is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 13.20:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.20:1
White text1.58:1

Values

HEX#DCCABB
RGBrgb(220, 202, 187)
HSLhsl(27, 32%, 80%)
OKLCHoklch(85% 0.029 62.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCABB 1.58:1 Fails Lc -30.2 Non-text elements, placeholder text
Black text on #DCCABB 13.20:1 AAA Lc 77.1 Fine for body text
#DCCABB text on white 1.58:1 Fails Lc 26.7 Dividers and decoration only
#DCCABB text on black 13.20:1 AAA Lc -76.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE8E3

    oklch(93.5% 0.01 58.2)

  3. Step 200

    200 (this color)

    #DCCABB

    oklch(85% 0.029 62.3)

  4. Step 300

    300

    #D3BCA9

    oklch(81% 0.037 61.8)

  5. Step 400

    400

    #BC997B

    oklch(70.7% 0.059 62.2)

  6. Step 500

    500

    #AB7F59

    oklch(63.1% 0.076 61.6)

  7. Step 600

    600

    #96683E

    oklch(55.6% 0.083 62.2)

  8. Step 700

    700

    #805630

    oklch(49.1% 0.077 61.6)

  9. Step 800

    800

    #684729

    oklch(42.8% 0.063 62.1)

  10. Step 900

    900

    #553C25

    oklch(37.8% 0.05 63)

  11. Step 950

    950

    #322316

    oklch(27.1% 0.032 61.8)

Export this scale for Tailwind in the Tailwind colors tool

#DCCABB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CBBA0.017
Deuteranopia (no green cones)#D4CFBB0.016
Tritanopia (no blue cones)#E3C6C60.024
Achromatopsia (no color)#CDCDCD0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCABB

    #DCCABB

    oklch(85% 0.029 62.3)

  • #BED0DF

    #BED0DF

    oklch(84.9% 0.029 243.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCABB

    #DCCABB

    oklch(85% 0.029 62.3)

  • #E0C7C2

    #E0C7C2

    oklch(84.9% 0.029 31.1)

  • #D4CEB9

    #D4CEB9

    oklch(85.1% 0.029 93.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCABB

    #DCCABB

    oklch(85% 0.029 62.3)

  • #B9D3D9

    #B9D3D9

    oklch(84.9% 0.029 213.2)

  • #C7CDE1

    #C7CDE1

    oklch(85% 0.029 272.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCABB

    #DCCABB

    oklch(85% 0.029 62.3)

  • #BAD4CF

    #BAD4CF

    oklch(84.9% 0.029 182.8)

  • #D1CADE

    #D1CADE

    oklch(85.1% 0.028 301.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCABB

    #DCCABB

    oklch(85% 0.029 62.3)

  • #C0D3C5

    #C0D3C5

    oklch(84.9% 0.028 153.8)

  • #BED0DF

    #BED0DF

    oklch(84.9% 0.029 243.2)

  • #DAC7D6

    #DAC7D6

    oklch(85% 0.029 332.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCABB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCABB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.