#D4CEB9

Closest named color: Pale Oak (#DBCFB0). oklch(85.1% 0.029 93.8), rgb(212, 206, 185).

Aa

Black text reads best on this color (13.32:1).

About this color

#D4CEB9 is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 13.32:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest namePale Oak (#DBCFB0)
Black text13.32:1
White text1.57:1

Values

HEX#D4CEB9
RGBrgb(212, 206, 185)
HSLhsl(47, 24%, 78%)
OKLCHoklch(85.1% 0.029 93.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D4CEB9 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #D4CEB9 13.32:1 AAA Lc 77.6 Fine for body text
#D4CEB9 text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#D4CEB9 text on black 13.32:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F2

    oklch(97% 0.004 91.4)

  2. Step 100

    100

    #ECEAE2

    oklch(93.6% 0.011 95.2)

  3. Step 200

    200 (this color)

    #D4CEB9

    oklch(85.1% 0.029 93.8)

  4. Step 300

    300

    #C8C1A6

    oklch(80.9% 0.038 95.1)

  5. Step 400

    400

    #ADA076

    oklch(70.6% 0.059 92.9)

  6. Step 500

    500

    #998952

    oklch(63.2% 0.077 93.7)

  7. Step 600

    600

    #837235

    oklch(55.5% 0.083 94)

  8. Step 700

    700

    #6F6028

    oklch(49.1% 0.077 94.4)

  9. Step 800

    800

    #5B4E22

    oklch(42.7% 0.064 93.1)

  10. Step 900

    900

    #4A4121

    oklch(37.6% 0.05 94.1)

  11. Step 950

    950

    #2C2614

    oklch(27% 0.031 91.7)

Export this scale for Tailwind in the Tailwind colors tool

#D4CEB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDB80.003
Deuteranopia (no green cones)#D5CFBA0.003
Tritanopia (no blue cones)#D9CBC80.026
Achromatopsia (no color)#CECECE0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D4CEB9

    #D4CEB9

    oklch(85.1% 0.029 93.8)

  • #C8CDE2

    #C8CDE2

    oklch(85.1% 0.03 275.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D4CEB9

    #D4CEB9

    oklch(85.1% 0.029 93.8)

  • #DCCABB

    #DCCABB

    oklch(85% 0.029 62.3)

  • #CAD1BD

    #CAD1BD

    oklch(85% 0.028 122.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D4CEB9

    #D4CEB9

    oklch(85.1% 0.029 93.8)

  • #BED1E0

    #BED1E0

    oklch(85.1% 0.029 241.7)

  • #D2CADE

    #D2CADE

    oklch(85.2% 0.029 303.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D4CEB9

    #D4CEB9

    oklch(85.1% 0.029 93.8)

  • #B9D3DA

    #B9D3DA

    oklch(85% 0.03 215.7)

  • #DAC7D6

    #DAC7D6

    oklch(85% 0.029 332.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D4CEB9

    #D4CEB9

    oklch(85.1% 0.029 93.8)

  • #BAD5D0

    #BAD5D0

    oklch(85.2% 0.03 183.2)

  • #C8CDE2

    #C8CDE2

    oklch(85.1% 0.03 275.1)

  • #E0C6CC

    #E0C6CC

    oklch(85% 0.03 2.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D4CEB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D4CEB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.