#DBFFFA

Closest named color: Ice (#D6FFFA). oklch(97.3% 0.038 186.4), rgb(219, 255, 250).

Aa

Black text reads best on this color (19.69:1).

About this color

#DBFFFA is a very light, muted teal or cyan. In OKLCH its lightness is 97%, its chroma 0.038 and its hue 186°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.006 away. Black text reads best on it, at 19.69:1.

Hue familyTeals and cyans
Lightnessvery light (97%)
Chromamuted (0.038)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text19.69:1
White text1.06:1

Values

HEX#DBFFFA
RGBrgb(219, 255, 250)
HSLhsl(172, 100%, 93%)
OKLCHoklch(97.3% 0.038 186.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFFFA 1.06:1 Fails Lc 0.0 Not readable
Black text on #DBFFFA 19.69:1 AAA Lc 101.6 Preferred for body text
#DBFFFA text on white 1.06:1 Fails Lc 0.0 Not readable
#DBFFFA text on black 19.69:1 AAA Lc -103.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBFFFA

    oklch(97.3% 0.038 186.4)

  2. Step 100

    100

    #E0EDEB

    oklch(93.6% 0.014 185.9)

  3. Step 200

    200

    #C6DFDC

    oklch(88.4% 0.027 187.9)

  4. Step 300

    300

    #9ECBC5

    oklch(80.8% 0.048 186.2)

  5. Step 400

    400

    #64B1A8

    oklch(70.8% 0.078 185.9)

  6. Step 500

    500

    #2C9D93

    oklch(63.2% 0.099 186.3)

  7. Step 600

    600

    #00857C

    oklch(55.5% 0.097 186.5)

  8. Step 700

    700

    #007068

    oklch(49.1% 0.086 186.2)

  9. Step 800

    800

    #005C55

    oklch(42.7% 0.075 185.9)

  10. Step 900

    900

    #044C47

    oklch(37.6% 0.064 187.1)

  11. Step 950

    950

    #082D29

    oklch(27% 0.041 184.8)

Export this scale for Tailwind in the Tailwind colors tool

#DBFFFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBFBFA0.040
Deuteranopia (no green cones)#F4F5FB0.039
Tritanopia (no blue cones)#D2FFFD0.011
Achromatopsia (no color)#F8F8F80.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFFFA

    #DBFFFA

    oklch(97.3% 0.038 186.4)

  • #FFF3F5

    #FFF3F5

    oklch(97.4% 0.013 5.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFFFA

    #DBFFFA

    oklch(97.3% 0.038 186.4)

  • #E3FEEC

    #E3FEEC

    oklch(97.3% 0.037 156.5)

  • #E8FAFF

    #E8FAFF

    oklch(97.3% 0.02 216.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFFFA

    #DBFFFA

    oklch(97.3% 0.038 186.4)

  • #FFF2FB

    #FFF2FB

    oklch(97.4% 0.018 336.5)

  • #FFF3F0

    #FFF3F0

    oklch(97.3% 0.014 34.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFFFA

    #DBFFFA

    oklch(97.3% 0.038 186.4)

  • #F9F4FF

    #F9F4FF

    oklch(97.4% 0.015 306.4)

  • #FFF4EA

    #FFF4EA

    oklch(97.3% 0.018 64.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFFFA

    #DBFFFA

    oklch(97.3% 0.038 186.4)

  • #F4F6FF

    #F4F6FF

    oklch(97.4% 0.012 276.1)

  • #FFF3F5

    #FFF3F5

    oklch(97.4% 0.013 5.8)

  • #FDF7DA

    #FDF7DA

    oklch(97.3% 0.038 97.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFFFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFFFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.