#FFF4EA

Closest named color: Seashell (#FFF5EE). oklch(97.3% 0.018 64.9), rgb(255, 244, 234).

Aa

Black text reads best on this color (19.38:1).

About this color

#FFF4EA is a very light close to neutral grey. In OKLCH its lightness is 97%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Seashell (#FFF5EE), ΔE 0.005 away. Black text reads best on it, at 19.38:1.

Hue familyNeutrals
Lightnessvery light (97%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameSeashell (#FFF5EE)
Black text19.38:1
White text1.08:1

Values

HEX#FFF4EA
RGBrgb(255, 244, 234)
HSLhsl(29, 100%, 96%)
OKLCHoklch(97.3% 0.018 64.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFF4EA 1.08:1 Fails Lc 0.0 Not readable
Black text on #FFF4EA 19.38:1 AAA Lc 100.5 Preferred for body text
#FFF4EA text on white 1.08:1 Fails Lc 0.0 Not readable
#FFF4EA text on black 19.38:1 AAA Lc -101.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFF4EA

    oklch(97.3% 0.018 64.9)

  2. Step 100

    100

    #EDE9E5

    oklch(93.6% 0.007 67.7)

  3. Step 200

    200

    #DFD8D1

    oklch(88.6% 0.012 67.7)

  4. Step 300

    300

    #CBBEB2

    oklch(80.9% 0.022 65.3)

  5. Step 400

    400

    #B19C89

    oklch(70.6% 0.037 64.3)

  6. Step 500

    500

    #9E846C

    oklch(63.1% 0.047 64.5)

  7. Step 600

    600

    #896D54

    oklch(55.6% 0.051 63.2)

  8. Step 700

    700

    #745B44

    oklch(49% 0.048 64)

  9. Step 800

    800

    #5E4B38

    oklch(42.7% 0.039 66.5)

  10. Step 900

    900

    #4D3E31

    oklch(37.6% 0.03 62.6)

  11. Step 950

    950

    #2D251D

    oklch(27.1% 0.019 66.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFF4EA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F4E90.010
Deuteranopia (no green cones)#FAF7EA0.010
Tritanopia (no blue cones)#FFF2F10.012
Achromatopsia (no color)#F6F6F60.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFF4EA

    #FFF4EA

    oklch(97.3% 0.018 64.9)

  • #EFF7FF

    #EFF7FF

    oklch(97.2% 0.014 248)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFF4EA

    #FFF4EA

    oklch(97.3% 0.018 64.9)

  • #FFF3F0

    #FFF3F0

    oklch(97.3% 0.014 34.3)

  • #FAF6E9

    #FAF6E9

    oklch(97.3% 0.018 92.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFF4EA

    #FFF4EA

    oklch(97.3% 0.018 64.9)

  • #E9FAFE

    #E9FAFE

    oklch(97.4% 0.019 213.4)

  • #F3F6FF

    #F3F6FF

    oklch(97.3% 0.012 271.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFF4EA

    #FFF4EA

    oklch(97.3% 0.018 64.9)

  • #EAFAF8

    #EAFAF8

    oklch(97.3% 0.017 187.9)

  • #F8F4FF

    #F8F4FF

    oklch(97.3% 0.015 302.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFF4EA

    #FFF4EA

    oklch(97.3% 0.018 64.9)

  • #EDFAF1

    #EDFAF1

    oklch(97.3% 0.018 155.8)

  • #EFF7FF

    #EFF7FF

    oklch(97.2% 0.014 248)

  • #FEF2FB

    #FEF2FB

    oklch(97.3% 0.017 334.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFF4EA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFF4EA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.