#DBF9E4

Closest named color: Ice (#D6FFFA). oklch(95.5% 0.042 155), rgb(219, 249, 228).

Aa

Black text reads best on this color (18.68:1).

About this color

#DBF9E4 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.042 and its hue 155°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.028 away. Black text reads best on it, at 18.68:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.042)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.68:1
White text1.12:1

Values

HEX#DBF9E4
RGBrgb(219, 249, 228)
HSLhsl(138, 71%, 92%)
OKLCHoklch(95.5% 0.042 155)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF9E4 1.12:1 Fails Lc 0.0 Not readable
Black text on #DBF9E4 18.68:1 AAA Lc 98.0 Preferred for body text
#DBF9E4 text on white 1.12:1 Fails Lc 0.0 Not readable
#DBF9E4 text on black 18.68:1 AAA Lc -99.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBF9E4

    oklch(95.5% 0.042 155)

  2. Step 100

    100

    #E2EDE5

    oklch(93.6% 0.016 154.5)

  3. Step 200

    200

    #CADFD1

    oklch(88.4% 0.029 156.6)

  4. Step 300

    300

    #A6CBB2

    oklch(80.8% 0.053 155.5)

  5. Step 400

    400

    #74B189

    oklch(70.8% 0.086 154.8)

  6. Step 500

    500

    #4B9D6C

    oklch(63.1% 0.11 155.2)

  7. Step 600

    600

    #288753

    oklch(55.5% 0.119 155)

  8. Step 700

    700

    #187344

    oklch(49.2% 0.112 155.1)

  9. Step 800

    800

    #185D38

    oklch(42.6% 0.092 155.3)

  10. Step 900

    900

    #1C4D30

    oklch(37.8% 0.073 154.7)

  11. Step 950

    950

    #122D1C

    oklch(27% 0.046 154.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBF9E4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F4E30.039
Deuteranopia (no green cones)#F3F0E50.037
Tritanopia (no blue cones)#D7F8F30.021
Achromatopsia (no color)#F2F2F20.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF9E4

    #DBF9E4

    oklch(95.5% 0.042 155)

  • #FFE8F9

    #FFE8F9

    oklch(95.4% 0.033 334.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF9E4

    #DBF9E4

    oklch(95.5% 0.042 155)

  • #E9F6D7

    #E9F6D7

    oklch(95.5% 0.043 125.8)

  • #D2FAF4

    #D2FAF4

    oklch(95.5% 0.042 185.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF9E4

    #DBF9E4

    oklch(95.5% 0.042 155)

  • #F4ECFF

    #F4ECFF

    oklch(95.5% 0.027 304.8)

  • #FFEAEE

    #FFEAEE

    oklch(95.5% 0.023 4.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF9E4

    #DBF9E4

    oklch(95.5% 0.042 155)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

  • #FFEBE6

    #FFEBE6

    oklch(95.5% 0.023 34.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF9E4

    #DBF9E4

    oklch(95.5% 0.042 155)

  • #E4F2FF

    #E4F2FF

    oklch(95.5% 0.023 246)

  • #FFE8F9

    #FFE8F9

    oklch(95.4% 0.033 334.9)

  • #FFECDB

    #FFECDB

    oklch(95.4% 0.031 64.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF9E4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF9E4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.