#FFECDB

Closest named color: Antique White (#FAEBD7). oklch(95.4% 0.031 64.3), rgb(255, 236, 219).

Aa

Black text reads best on this color (18.27:1).

About this color

#FFECDB is a very light, muted orange. In OKLCH its lightness is 95%, its chroma 0.031 and its hue 64°. Its hue sits on the warm side of the wheel. The nearest named color is Antique White (#FAEBD7), ΔE 0.009 away. Black text reads best on it, at 18.27:1.

Hue familyOranges
Lightnessvery light (95%)
Chromamuted (0.031)
Temperaturewarm
Nearest nameAntique White (#FAEBD7)
Black text18.27:1
White text1.14:1

Values

HEX#FFECDB
RGBrgb(255, 236, 219)
HSLhsl(28, 100%, 93%)
OKLCHoklch(95.4% 0.031 64.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFECDB 1.14:1 Fails Lc -8.2 Not readable
Black text on #FFECDB 18.27:1 AAA Lc 96.6 Preferred for body text
#FFECDB text on white 1.14:1 Fails Lc 0.0 Not readable
#FFECDB text on black 18.27:1 AAA Lc -97.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFECDB

    oklch(95.4% 0.031 64.3)

  2. Step 100

    100

    #EFE8E2

    oklch(93.5% 0.011 63.4)

  3. Step 200

    200

    #E4D6CB

    oklch(88.4% 0.022 60.7)

  4. Step 300

    300

    #D3BCA7

    oklch(80.9% 0.039 64.6)

  5. Step 400

    400

    #BD9977

    oklch(70.8% 0.064 64.9)

  6. Step 500

    500

    #AC7F54

    oklch(63.1% 0.081 64.2)

  7. Step 600

    600

    #976839

    oklch(55.7% 0.087 64.3)

  8. Step 700

    700

    #81562B

    oklch(49.1% 0.082 63.8)

  9. Step 800

    800

    #694725

    oklch(42.8% 0.067 64.3)

  10. Step 900

    900

    #553B23

    oklch(37.6% 0.052 62.9)

  11. Step 950

    950

    #322315

    oklch(27% 0.033 63.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFECDB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EDDA0.018
Deuteranopia (no green cones)#F7F1DB0.016
Tritanopia (no blue cones)#FFE8E70.022
Achromatopsia (no color)#EFEFEF0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFECDB

    #FFECDB

    oklch(95.4% 0.031 64.3)

  • #E3F2FF

    #E3F2FF

    oklch(95.4% 0.024 244.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFECDB

    #FFECDB

    oklch(95.4% 0.031 64.3)

  • #FFEBE5

    #FFEBE5

    oklch(95.4% 0.023 37.4)

  • #F6F0D9

    #F6F0D9

    oklch(95.4% 0.031 94.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFECDB

    #FFECDB

    oklch(95.4% 0.031 64.3)

  • #DAF6FD

    #DAF6FD

    oklch(95.5% 0.031 214.5)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFECDB

    #FFECDB

    oklch(95.4% 0.031 64.3)

  • #DAF7F2

    #DAF7F2

    oklch(95.4% 0.031 184.2)

  • #F4ECFF

    #F4ECFF

    oklch(95.5% 0.027 304.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFECDB

    #FFECDB

    oklch(95.4% 0.031 64.3)

  • #E1F6E7

    #E1F6E7

    oklch(95.4% 0.03 154.7)

  • #E3F2FF

    #E3F2FF

    oklch(95.4% 0.024 244.1)

  • #FDE8F8

    #FDE8F8

    oklch(95.2% 0.031 333.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFECDB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFECDB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.