#DBDF86

Closest named color: Sandy (#F1DA7A). oklch(88.1% 0.112 110.7), rgb(219, 223, 134).

Aa

Black text reads best on this color (14.91:1).

About this color

#DBDF86 is a light, moderately saturated yellow. In OKLCH its lightness is 88%, its chroma 0.112 and its hue 111°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.031 away. Black text reads best on it, at 14.91:1.

Hue familyYellows
Lightnesslight (88%)
Chromamoderately saturated (0.112)
Temperaturein between
Nearest nameSandy (#F1DA7A)
Black text14.91:1
White text1.40:1

Values

HEX#DBDF86
RGBrgb(219, 223, 134)
HSLhsl(63, 58%, 70%)
OKLCHoklch(88.1% 0.112 110.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBDF86 1.40:1 Fails Lc -22.5 Dividers and decoration only
Black text on #DBDF86 14.91:1 AAA Lc 84.0 Fine for body text
#DBDF86 text on white 1.40:1 Fails Lc 19.7 Dividers and decoration only
#DBDF86 text on black 14.91:1 AAA Lc -83.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F7E8

    oklch(97.1% 0.02 109.9)

  2. Step 100

    100

    #EBEDCD

    oklch(93.6% 0.042 110.1)

  3. Step 200

    200 (this color)

    #DBDF86

    oklch(88.1% 0.112 110.7)

  4. Step 300

    300

    #C5C94E

    oklch(80.9% 0.145 111)

  5. Step 400

    400

    #A6A800

    oklch(70.6% 0.155 110.6)

  6. Step 500

    500

    #8E9000

    oklch(63.1% 0.138 110.8)

  7. Step 600

    600

    #777900

    oklch(55.6% 0.122 110.9)

  8. Step 700

    700

    #646600

    oklch(49.2% 0.108 111.1)

  9. Step 800

    800

    #525300

    oklch(42.7% 0.094 110.6)

  10. Step 900

    900

    #444500

    oklch(37.7% 0.083 110.7)

  11. Step 950

    950

    #282900

    oklch(27.1% 0.06 111.2)

Export this scale for Tailwind in the Tailwind colors tool

#DBDF86 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECD87F0.027
Deuteranopia (no green cones)#ECDB8A0.027
Tritanopia (no blue cones)#E6D5C90.099
Achromatopsia (no color)#D9D9D90.112

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBDF86

    #DBDF86

    oklch(88.1% 0.112 110.7)

  • #D7D1FF

    #D7D1FF

    oklch(88% 0.063 291)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBDF86

    #DBDF86

    oklch(88.1% 0.112 110.7)

  • #FED07F

    #FED07F

    oklch(88.1% 0.112 80.6)

  • #AFEBA5

    #AFEBA5

    oklch(88.2% 0.112 141)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBDF86

    #DBDF86

    oklch(88.1% 0.112 110.7)

  • #C2D9FF

    #C2D9FF

    oklch(88.1% 0.058 260.4)

  • #F5C3FF

    #F5C3FF

    oklch(88% 0.097 320.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBDF86

    #DBDF86

    oklch(88.1% 0.112 110.7)

  • #A7E1FF

    #A7E1FF

    oklch(88% 0.072 231.1)

  • #FFC4DE

    #FFC4DE

    oklch(88% 0.075 350.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBDF86

    #DBDF86

    oklch(88.1% 0.112 110.7)

  • #70EEF6

    #70EEF6

    oklch(88.1% 0.112 201)

  • #D7D1FF

    #D7D1FF

    oklch(88% 0.063 291)

  • #FFC8C6

    #FFC8C6

    oklch(88.1% 0.063 20.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBDF86, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBDF86 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.