#DBD19E

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.068 98.3), rgb(219, 209, 158).

Aa

Black text reads best on this color (13.62:1).

About this color

#DBD19E is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.068 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.62:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.62:1
White text1.54:1

Values

HEX#DBD19E
RGBrgb(219, 209, 158)
HSLhsl(50, 46%, 74%)
OKLCHoklch(85.6% 0.068 98.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD19E 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #DBD19E 13.62:1 AAA Lc 78.8 Fine for body text
#DBD19E text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#DBD19E text on black 13.62:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EEEAD8

    oklch(93.5% 0.024 96.6)

  3. Step 200

    200 (this color)

    #DBD19E

    oklch(85.6% 0.068 98.3)

  4. Step 300

    300

    #CFC27F

    oklch(80.9% 0.088 98.6)

  5. Step 400

    400

    #B8A11C

    oklch(70.8% 0.14 98.3)

  6. Step 500

    500

    #9E8900

    oklch(63% 0.13 98.3)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #706100

    oklch(49.2% 0.102 98.7)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DBD19E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCE9B0.008
Deuteranopia (no green cones)#DED2A00.006
Tritanopia (no blue cones)#E4CAC30.060
Achromatopsia (no color)#D0D0D00.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD19E

    #DBD19E

    oklch(85.6% 0.068 98.3)

  • #C5CCFD

    #C5CCFD

    oklch(85.6% 0.069 278.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD19E

    #DBD19E

    oklch(85.6% 0.068 98.3)

  • #EEC8A0

    #EEC8A0

    oklch(85.6% 0.068 68.2)

  • #C3D9AA

    #C3D9AA

    oklch(85.7% 0.067 128.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD19E

    #DBD19E

    oklch(85.6% 0.068 98.3)

  • #AED4FB

    #AED4FB

    oklch(85.6% 0.068 249.3)

  • #DCC4F3

    #DCC4F3

    oklch(85.5% 0.069 308)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD19E

    #DBD19E

    oklch(85.6% 0.068 98.3)

  • #9DDBEE

    #9DDBEE

    oklch(85.6% 0.068 218.8)

  • #EEBFDF

    #EEBFDF

    oklch(85.5% 0.068 338.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD19E

    #DBD19E

    oklch(85.6% 0.068 98.3)

  • #9CDFD8

    #9CDFD8

    oklch(85.7% 0.068 187.8)

  • #C5CCFD

    #C5CCFD

    oklch(85.6% 0.069 278.5)

  • #F8BEC7

    #F8BEC7

    oklch(85.6% 0.068 8.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD19E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD19E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.