#EEC8A0

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.068 68.2), rgb(238, 200, 160).

Aa

Black text reads best on this color (13.40:1).

About this color

#EEC8A0 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.068 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.40:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.40:1
White text1.56:1

Values

HEX#EEC8A0
RGBrgb(238, 200, 160)
HSLhsl(31, 70%, 78%)
OKLCHoklch(85.6% 0.068 68.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC8A0 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #EEC8A0 13.40:1 AAA Lc 77.9 Fine for body text
#EEC8A0 text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#EEC8A0 text on black 13.40:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F6E7D8

    oklch(93.6% 0.026 67.5)

  3. Step 200

    200 (this color)

    #EEC8A0

    oklch(85.6% 0.068 68.2)

  4. Step 300

    300

    #E7B682

    oklch(80.9% 0.088 67.7)

  5. Step 400

    400

    #D98E2B

    oklch(70.7% 0.14 68.3)

  6. Step 500

    500

    #BF7700

    oklch(63.2% 0.138 68.4)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EEC8A0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5C99D0.037
Deuteranopia (no green cones)#DED2A10.033
Tritanopia (no blue cones)#FBBFBD0.055
Achromatopsia (no color)#CECECE0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC8A0

    #EEC8A0

    oklch(85.6% 0.068 68.2)

  • #ADD4FB

    #ADD4FB

    oklch(85.5% 0.068 248.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC8A0

    #EEC8A0

    oklch(85.6% 0.068 68.2)

  • #F8C1B0

    #F8C1B0

    oklch(85.6% 0.068 37.9)

  • #DBD19D

    #DBD19D

    oklch(85.6% 0.069 98.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC8A0

    #EEC8A0

    oklch(85.6% 0.068 68.2)

  • #9DDBEE

    #9DDBEE

    oklch(85.6% 0.068 218.8)

  • #C5CCFD

    #C5CCFD

    oklch(85.6% 0.069 278.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC8A0

    #EEC8A0

    oklch(85.6% 0.068 68.2)

  • #9BDFD8

    #9BDFD8

    oklch(85.6% 0.069 187.9)

  • #DCC4F3

    #DCC4F3

    oklch(85.5% 0.069 308)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC8A0

    #EEC8A0

    oklch(85.6% 0.068 68.2)

  • #ABDEBF

    #ABDEBF

    oklch(85.7% 0.068 157.9)

  • #ADD4FB

    #ADD4FB

    oklch(85.5% 0.068 248.6)

  • #EEBFDF

    #EEBFDF

    oklch(85.5% 0.068 338.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC8A0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC8A0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.