#DBCFAA

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.051 92.2), rgb(219, 207, 170).

Aa

Black text reads best on this color (13.51:1).

About this color

#DBCFAA is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.051 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.008 away. Black text reads best on it, at 13.51:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.51:1
White text1.55:1

Values

HEX#DBCFAA
RGBrgb(219, 207, 170)
HSLhsl(45, 40%, 76%)
OKLCHoklch(85.5% 0.051 92.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCFAA 1.55:1 Fails Lc -28.8 Dividers and decoration only
Black text on #DBCFAA 13.51:1 AAA Lc 78.3 Fine for body text
#DBCFAA text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#DBCFAA text on black 13.51:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADC

    oklch(93.6% 0.019 93.7)

  3. Step 200

    200 (this color)

    #DBCFAA

    oklch(85.5% 0.051 92.2)

  4. Step 300

    300

    #CFC090

    oklch(80.9% 0.066 92.8)

  5. Step 400

    400

    #B89F4E

    oklch(70.8% 0.105 92.4)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DBCFAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CDA80.008
Deuteranopia (no green cones)#DBD1AB0.005
Tritanopia (no blue cones)#E3C9C50.047
Achromatopsia (no color)#CFCFCF0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCFAA

    #DBCFAA

    oklch(85.5% 0.051 92.2)

  • #C3CEF2

    #C3CEF2

    oklch(85.5% 0.052 271.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCFAA

    #DBCFAA

    oklch(85.5% 0.051 92.2)

  • #E8C9AE

    #E8C9AE

    oklch(85.5% 0.051 63.1)

  • #C9D5B1

    #C9D5B1

    oklch(85.4% 0.05 122.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCFAA

    #DBCFAA

    oklch(85.5% 0.051 92.2)

  • #B3D4EE

    #B3D4EE

    oklch(85.4% 0.051 242)

  • #D5C8EC

    #D5C8EC

    oklch(85.5% 0.051 301.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCFAA

    #DBCFAA

    oklch(85.5% 0.051 92.2)

  • #AAD9E3

    #AAD9E3

    oklch(85.6% 0.051 212.1)

  • #E4C4DE

    #E4C4DE

    oklch(85.5% 0.05 332.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCFAA

    #DBCFAA

    oklch(85.5% 0.051 92.2)

  • #ABDBD2

    #ABDBD2

    oklch(85.5% 0.051 182.3)

  • #C3CEF2

    #C3CEF2

    oklch(85.5% 0.052 271.9)

  • #EDC2CC

    #EDC2CC

    oklch(85.4% 0.051 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCFAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCFAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.