#DBCF8F

Closest named color: Sand (#E2CA76). oklch(84.9% 0.084 98.8), rgb(219, 207, 143).

Aa

Black text reads best on this color (13.33:1).

About this color

#DBCF8F is a light, moderately saturated yellow. In OKLCH its lightness is 85%, its chroma 0.084 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.027 away. Black text reads best on it, at 13.33:1.

Hue familyYellows
Lightnesslight (85%)
Chromamoderately saturated (0.084)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.33:1
White text1.57:1

Values

HEX#DBCF8F
RGBrgb(219, 207, 143)
HSLhsl(51, 51%, 71%)
OKLCHoklch(84.9% 0.084 98.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCF8F 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #DBCF8F 13.33:1 AAA Lc 77.6 Fine for body text
#DBCF8F text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#DBCF8F text on black 13.33:1 AAA Lc -76.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EB

    oklch(97.2% 0.015 98.3)

  2. Step 100

    100

    #EFEBD3

    oklch(93.7% 0.032 99.2)

  3. Step 200

    200 (this color)

    #DBCF8F

    oklch(84.9% 0.084 98.8)

  4. Step 300

    300

    #D2C26D

    oklch(80.9% 0.108 98.9)

  5. Step 400

    400

    #B8A100

    oklch(70.8% 0.147 99)

  6. Step 500

    500

    #9E8A00

    oklch(63.2% 0.131 99)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#DBCF8F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCB8B0.010
Deuteranopia (no green cones)#DFD0910.007
Tritanopia (no blue cones)#E6C6BF0.077
Achromatopsia (no color)#CECECE0.084

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCF8F

    #DBCF8F

    oklch(84.9% 0.084 98.8)

  • #C2C9FF

    #C2C9FF

    oklch(84.9% 0.076 278.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCF8F

    #DBCF8F

    oklch(84.9% 0.084 98.8)

  • #F2C492

    #F2C492

    oklch(84.9% 0.084 68.7)

  • #BDD99E

    #BDD99E

    oklch(85% 0.084 128.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCF8F

    #DBCF8F

    oklch(84.9% 0.084 98.8)

  • #A6D3FF

    #A6D3FF

    oklch(85% 0.078 248.2)

  • #DDBFF8

    #DDBFF8

    oklch(84.9% 0.084 308.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCF8F

    #DBCF8F

    oklch(84.9% 0.084 98.8)

  • #8DDBF3

    #8DDBF3

    oklch(84.9% 0.084 219.4)

  • #F3B9E0

    #F3B9E0

    oklch(85% 0.083 338.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCF8F

    #DBCF8F

    oklch(84.9% 0.084 98.8)

  • #8AE0D8

    #8AE0D8

    oklch(85% 0.084 188.2)

  • #C2C9FF

    #C2C9FF

    oklch(84.9% 0.076 278.9)

  • #FFB7C2

    #FFB7C2

    oklch(84.9% 0.085 8.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCF8F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCF8F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.