#DBCCA8

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.051 88.1), rgb(219, 204, 168).

Aa

Black text reads best on this color (13.21:1).

About this color

#DBCCA8 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.051 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.21:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.21:1
White text1.58:1

Values

HEX#DBCCA8
RGBrgb(219, 204, 168)
HSLhsl(42, 41%, 76%)
OKLCHoklch(84.8% 0.051 88.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCCA8 1.58:1 Fails Lc -30.2 Non-text elements, placeholder text
Black text on #DBCCA8 13.21:1 AAA Lc 77.1 Fine for body text
#DBCCA8 text on white 1.58:1 Fails Lc 26.7 Dividers and decoration only
#DBCCA8 text on black 13.21:1 AAA Lc -76.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DC

    oklch(93.5% 0.018 86.1)

  3. Step 200

    200 (this color)

    #DBCCA8

    oklch(84.8% 0.051 88.1)

  4. Step 300

    300

    #D2BF90

    oklch(80.9% 0.066 88.6)

  5. Step 400

    400

    #BC9D4E

    oklch(70.8% 0.105 88.1)

  6. Step 500

    500

    #AA8400

    oklch(63.2% 0.129 88.2)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #785C00

    oklch(49% 0.1 87.9)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#DBCCA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CBA60.010
Deuteranopia (no green cones)#D9CFA90.008
Tritanopia (no blue cones)#E4C6C20.046
Achromatopsia (no color)#CDCDCD0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCCA8

    #DBCCA8

    oklch(84.8% 0.051 88.1)

  • #BFCDEF

    #BFCDEF

    oklch(84.9% 0.05 267.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCCA8

    #DBCCA8

    oklch(84.8% 0.051 88.1)

  • #E7C6AD

    #E7C6AD

    oklch(84.8% 0.051 59.2)

  • #CAD2AD

    #CAD2AD

    oklch(84.8% 0.05 117.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCCA8

    #DBCCA8

    oklch(84.8% 0.051 88.1)

  • #AFD3EB

    #AFD3EB

    oklch(84.9% 0.051 237.4)

  • #D1C7EB

    #D1C7EB

    oklch(84.9% 0.051 298)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCCA8

    #DBCCA8

    oklch(84.8% 0.051 88.1)

  • #A7D7DF

    #A7D7DF

    oklch(84.8% 0.051 208.8)

  • #E0C2DE

    #E0C2DE

    oklch(84.8% 0.05 328.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCCA8

    #DBCCA8

    oklch(84.8% 0.051 88.1)

  • #AAD9CD

    #AAD9CD

    oklch(84.9% 0.052 177.6)

  • #BFCDEF

    #BFCDEF

    oklch(84.9% 0.05 267.6)

  • #EAC0CD

    #EAC0CD

    oklch(84.8% 0.051 357.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCCA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCCA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.