#DBCC9B

Closest named color: Pale Oak (#DBCFB0). oklch(84.6% 0.067 93.1), rgb(219, 204, 155).

Aa

Black text reads best on this color (13.12:1).

About this color

#DBCC9B is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.067 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.12:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.067)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.12:1
White text1.60:1

Values

HEX#DBCC9B
RGBrgb(219, 204, 155)
HSLhsl(46, 47%, 73%)
OKLCHoklch(84.6% 0.067 93.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCC9B 1.60:1 Fails Lc -30.6 Non-text elements, placeholder text
Black text on #DBCC9B 13.12:1 AAA Lc 76.7 Fine for body text
#DBCC9B text on white 1.60:1 Fails Lc 27.1 Dividers and decoration only
#DBCC9B text on black 13.12:1 AAA Lc -75.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5EF

    oklch(97% 0.008 91.5)

  2. Step 100

    100

    #EEEADC

    oklch(93.6% 0.019 93.7)

  3. Step 200

    200

    #E1D9BE

    oklch(88.5% 0.037 93.4)

  4. Step 300

    300 (this color)

    #DBCC9B

    oklch(84.6% 0.067 93.1)

  5. Step 400

    400

    #B79F4C

    oklch(70.7% 0.107 93.4)

  6. Step 500

    500

    #A48600

    oklch(63% 0.129 93)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745E00

    oklch(49% 0.1 92.9)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#DBCC9B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CA980.009
Deuteranopia (no green cones)#DBCE9D0.005
Tritanopia (no blue cones)#E5C4BF0.061
Achromatopsia (no color)#CCCCCC0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCC9B

    #DBCC9B

    oklch(84.6% 0.067 93.1)

  • #BECAF9

    #BECAF9

    oklch(84.6% 0.067 273.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCC9B

    #DBCC9B

    oklch(84.6% 0.067 93.1)

  • #ECC4A0

    #ECC4A0

    oklch(84.6% 0.066 63.7)

  • #C4D4A4

    #C4D4A4

    oklch(84.6% 0.067 122.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCC9B

    #DBCC9B

    oklch(84.6% 0.067 93.1)

  • #A7D2F5

    #A7D2F5

    oklch(84.5% 0.067 243.2)

  • #D5C2F1

    #D5C2F1

    oklch(84.5% 0.068 303.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCC9B

    #DBCC9B

    oklch(84.6% 0.067 93.1)

  • #99D8E6

    #99D8E6

    oklch(84.4% 0.067 213)

  • #E8BDDF

    #E8BDDF

    oklch(84.6% 0.066 333.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCC9B

    #DBCC9B

    oklch(84.6% 0.067 93.1)

  • #9BDBD0

    #9BDBD0

    oklch(84.5% 0.067 182.8)

  • #BECAF9

    #BECAF9

    oklch(84.6% 0.067 273.7)

  • #F3BBC8

    #F3BBC8

    oklch(84.6% 0.066 3.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCC9B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCC9B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.