#E1D9BE

Closest named color: Pale Oak (#DBCFB0). oklch(88.5% 0.037 93.4), rgb(225, 217, 190).

Aa

Black text reads best on this color (14.87:1).

About this color

#E1D9BE is a light, muted yellow. In OKLCH its lightness is 88%, its chroma 0.037 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 14.87:1.

Hue familyYellows
Lightnesslight (88%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.87:1
White text1.41:1

Values

HEX#E1D9BE
RGBrgb(225, 217, 190)
HSLhsl(46, 37%, 81%)
OKLCHoklch(88.5% 0.037 93.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E1D9BE 1.41:1 Fails Lc -22.7 Dividers and decoration only
Black text on #E1D9BE 14.87:1 AAA Lc 83.8 Fine for body text
#E1D9BE text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#E1D9BE text on black 14.87:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEAE0

    oklch(93.7% 0.014 93)

  3. Step 200

    200 (this color)

    #E1D9BE

    oklch(88.5% 0.037 93.4)

  4. Step 300

    300

    #CBC19E

    oklch(81% 0.048 94)

  5. Step 400

    400

    #B1A069

    oklch(70.8% 0.076 92.9)

  6. Step 500

    500

    #9D883E

    oklch(63.1% 0.097 93.6)

  7. Step 600

    600

    #887117

    oklch(55.5% 0.106 93.4)

  8. Step 700

    700

    #745F06

    oklch(49.2% 0.099 93.4)

  9. Step 800

    800

    #5E4D0C

    oklch(42.6% 0.081 93)

  10. Step 900

    900

    #4D4114

    oklch(37.8% 0.064 94.1)

  11. Step 950

    950

    #2D260D

    oklch(27% 0.041 93.9)

Export this scale for Tailwind in the Tailwind colors tool

#E1D9BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD7BC0.006
Deuteranopia (no green cones)#E1DABF0.003
Tritanopia (no blue cones)#E7D5D10.033
Achromatopsia (no color)#D9D9D90.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E1D9BE

    #E1D9BE

    oklch(88.5% 0.037 93.4)

  • #D1D8F2

    #D1D8F2

    oklch(88.5% 0.037 273.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E1D9BE

    #E1D9BE

    oklch(88.5% 0.037 93.4)

  • #EBD4C0

    #EBD4C0

    oklch(88.4% 0.037 63.3)

  • #D4DDC3

    #D4DDC3

    oklch(88.4% 0.036 122.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E1D9BE

    #E1D9BE

    oklch(88.5% 0.037 93.4)

  • #C5DCF0

    #C5DCF0

    oklch(88.4% 0.037 244.4)

  • #DED4EE

    #DED4EE

    oklch(88.6% 0.037 303.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E1D9BE

    #E1D9BE

    oklch(88.5% 0.037 93.4)

  • #BEE0E8

    #BEE0E8

    oklch(88.5% 0.037 213.5)

  • #E9D0E3

    #E9D0E3

    oklch(88.4% 0.037 334.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E1D9BE

    #E1D9BE

    oklch(88.5% 0.037 93.4)

  • #BFE1DB

    #BFE1DB

    oklch(88.3% 0.037 183.6)

  • #D1D8F2

    #D1D8F2

    oklch(88.5% 0.037 273.7)

  • #F0CFD6

    #F0CFD6

    oklch(88.4% 0.038 3.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E1D9BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E1D9BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.