#DBCBAA

Closest named color: Pale Oak (#DBCFB0). oklch(84.7% 0.048 85.2), rgb(219, 203, 170).

Aa

Black text reads best on this color (13.13:1).

About this color

#DBCBAA is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.048 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.13:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.13:1
White text1.59:1

Values

HEX#DBCBAA
RGBrgb(219, 203, 170)
HSLhsl(40, 40%, 76%)
OKLCHoklch(84.7% 0.048 85.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBCBAA 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #DBCBAA 13.13:1 AAA Lc 76.8 Fine for body text
#DBCBAA text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#DBCBAA text on black 13.13:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200

    #E1D8C6

    oklch(88.5% 0.026 84.6)

  4. Step 300

    300 (this color)

    #DBCBAA

    oklch(84.7% 0.048 85.2)

  5. Step 400

    400

    #B69D69

    oklch(70.6% 0.075 84.9)

  6. Step 500

    500

    #A4853E

    oklch(63.1% 0.097 85.7)

  7. Step 600

    600

    #8F6E18

    oklch(55.6% 0.106 85.8)

  8. Step 700

    700

    #7A5B06

    oklch(49% 0.098 84.8)

  9. Step 800

    800

    #634B0D

    oklch(42.7% 0.081 85.5)

  10. Step 900

    900

    #513F14

    oklch(37.8% 0.064 85.8)

  11. Step 950

    950

    #2F250D

    oklch(27% 0.041 86.8)

Export this scale for Tailwind in the Tailwind colors tool

#DBCBAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CAA80.012
Deuteranopia (no green cones)#D7CEAB0.009
Tritanopia (no blue cones)#E3C5C20.043
Achromatopsia (no color)#CCCCCC0.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBCBAA

    #DBCBAA

    oklch(84.7% 0.048 85.2)

  • #BECDED

    #BECDED

    oklch(84.7% 0.048 265.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBCBAA

    #DBCBAA

    oklch(84.7% 0.048 85.2)

  • #E6C5B0

    #E6C5B0

    oklch(84.6% 0.047 54.4)

  • #CBD1AE

    #CBD1AE

    oklch(84.7% 0.048 115.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBCBAA

    #DBCBAA

    oklch(84.7% 0.048 85.2)

  • #B0D2E8

    #B0D2E8

    oklch(84.6% 0.047 236.5)

  • #CEC7E9

    #CEC7E9

    oklch(84.6% 0.047 294.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBCBAA

    #DBCBAA

    oklch(84.7% 0.048 85.2)

  • #A9D6DC

    #A9D6DC

    oklch(84.6% 0.048 206.3)

  • #DDC3DE

    #DDC3DE

    oklch(84.7% 0.047 324.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBCBAA

    #DBCBAA

    oklch(84.7% 0.048 85.2)

  • #ADD7CB

    #ADD7CB

    oklch(84.6% 0.047 175.8)

  • #BECDED

    #BECDED

    oklch(84.7% 0.048 265.5)

  • #E7C0CE

    #E7C0CE

    oklch(84.6% 0.048 354.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBCBAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBCBAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.