#DAF9E7

Closest named color: Ice (#D6FFFA). oklch(95.5% 0.04 160.1), rgb(218, 249, 231).

Aa

Black text reads best on this color (18.68:1).

About this color

#DAF9E7 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.040 and its hue 160°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.025 away. Black text reads best on it, at 18.68:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.040)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.68:1
White text1.12:1

Values

HEX#DAF9E7
RGBrgb(218, 249, 231)
HSLhsl(145, 72%, 92%)
OKLCHoklch(95.5% 0.04 160.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAF9E7 1.12:1 Fails Lc 0.0 Not readable
Black text on #DAF9E7 18.68:1 AAA Lc 98.1 Preferred for body text
#DAF9E7 text on white 1.12:1 Fails Lc 0.0 Not readable
#DAF9E7 text on black 18.68:1 AAA Lc -99.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAF9E7

    oklch(95.5% 0.04 160.1)

  2. Step 100

    100

    #E2EDE6

    oklch(93.6% 0.015 158.2)

  3. Step 200

    200

    #CADFD3

    oklch(88.5% 0.028 160.8)

  4. Step 300

    300

    #A5CBB5

    oklch(80.8% 0.051 159.6)

  5. Step 400

    400

    #71B18F

    oklch(70.7% 0.083 160.1)

  6. Step 500

    500

    #479D73

    oklch(63.1% 0.106 159.9)

  7. Step 600

    600

    #1F875C

    oklch(55.5% 0.114 160.5)

  8. Step 700

    700

    #0D734B

    oklch(49.2% 0.108 159.8)

  9. Step 800

    800

    #125D3E

    oklch(42.6% 0.088 160.4)

  10. Step 900

    900

    #194D35

    oklch(37.8% 0.069 160.1)

  11. Step 950

    950

    #102D1F

    oklch(27% 0.044 160.3)

Export this scale for Tailwind in the Tailwind colors tool

#DAF9E7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F4E60.039
Deuteranopia (no green cones)#F2F0E80.037
Tritanopia (no blue cones)#D5F9F40.018
Achromatopsia (no color)#F2F2F20.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAF9E7

    #DAF9E7

    oklch(95.5% 0.04 160.1)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAF9E7

    #DAF9E7

    oklch(95.5% 0.04 160.1)

  • #E7F6DA

    #E7F6DA

    oklch(95.5% 0.04 130.3)

  • #D3F9F6

    #D3F9F6

    oklch(95.4% 0.039 190.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAF9E7

    #DAF9E7

    oklch(95.5% 0.04 160.1)

  • #F6EBFF

    #F6EBFF

    oklch(95.5% 0.029 310.2)

  • #FFEAEC

    #FFEAEC

    oklch(95.4% 0.023 11)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAF9E7

    #DAF9E7

    oklch(95.5% 0.04 160.1)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

  • #FFEBE5

    #FFEBE5

    oklch(95.4% 0.023 37.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAF9E7

    #DAF9E7

    oklch(95.5% 0.04 160.1)

  • #E5F2FF

    #E5F2FF

    oklch(95.5% 0.022 248.1)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

  • #FFEDD9

    #FFEDD9

    oklch(95.5% 0.033 70.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAF9E7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAF9E7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.