#FFEDD9

Closest named color: Papaya Whip (#FFEFD5). oklch(95.5% 0.033 70.3), rgb(255, 237, 217).

Aa

Black text reads best on this color (18.36:1).

About this color

#FFEDD9 is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.033 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.009 away. Black text reads best on it, at 18.36:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.36:1
White text1.14:1

Values

HEX#FFEDD9
RGBrgb(255, 237, 217)
HSLhsl(32, 100%, 93%)
OKLCHoklch(95.5% 0.033 70.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFEDD9 1.14:1 Fails Lc -7.8 Not readable
Black text on #FFEDD9 18.36:1 AAA Lc 96.9 Preferred for body text
#FFEDD9 text on white 1.14:1 Fails Lc 0.0 Not readable
#FFEDD9 text on black 18.36:1 AAA Lc -97.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFEDD9

    oklch(95.5% 0.033 70.3)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E3D7C9

    oklch(88.5% 0.023 71.8)

  4. Step 300

    300

    #D3BCA4

    oklch(80.8% 0.042 68.4)

  5. Step 400

    400

    #BC9A72

    oklch(70.8% 0.068 70.9)

  6. Step 500

    500

    #AB804D

    oklch(63.1% 0.086 69.9)

  7. Step 600

    600

    #96692F

    oklch(55.6% 0.094 70.5)

  8. Step 700

    700

    #805721

    oklch(49.1% 0.088 70.3)

  9. Step 800

    800

    #68471E

    oklch(42.6% 0.072 69.5)

  10. Step 900

    900

    #553C1E

    oklch(37.7% 0.057 69.7)

  11. Step 950

    950

    #322312

    oklch(27% 0.036 68.7)

Export this scale for Tailwind in the Tailwind colors tool

#FFEDD9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EDD80.015
Deuteranopia (no green cones)#F8F1D90.013
Tritanopia (no blue cones)#FFE9E70.024
Achromatopsia (no color)#F0F0F00.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFEDD9

    #FFEDD9

    oklch(95.5% 0.033 70.3)

  • #E6F2FF

    #E6F2FF

    oklch(95.6% 0.022 250.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFEDD9

    #FFEDD9

    oklch(95.5% 0.033 70.3)

  • #FFEBE5

    #FFEBE5

    oklch(95.4% 0.023 37.4)

  • #F5F1D8

    #F5F1D8

    oklch(95.5% 0.033 99.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFEDD9

    #FFEDD9

    oklch(95.5% 0.033 70.3)

  • #DAF6FF

    #DAF6FF

    oklch(95.6% 0.032 219.1)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFEDD9

    #FFEDD9

    oklch(95.5% 0.033 70.3)

  • #D8F8F5

    #D8F8F5

    oklch(95.5% 0.033 189.7)

  • #F6EBFF

    #F6EBFF

    oklch(95.5% 0.029 310.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFEDD9

    #FFEDD9

    oklch(95.5% 0.033 70.3)

  • #DEF8E9

    #DEF8E9

    oklch(95.6% 0.034 160.5)

  • #E6F2FF

    #E6F2FF

    oklch(95.6% 0.022 250.2)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFEDD9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFEDD9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.