#DAF9E5

Closest named color: Ice (#D6FFFA). oklch(95.4% 0.042 157.2), rgb(218, 249, 229).

Aa

Black text reads best on this color (18.66:1).

About this color

#DAF9E5 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.042 and its hue 157°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.027 away. Black text reads best on it, at 18.66:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.042)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.66:1
White text1.12:1

Values

HEX#DAF9E5
RGBrgb(218, 249, 229)
HSLhsl(141, 72%, 92%)
OKLCHoklch(95.4% 0.042 157.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAF9E5 1.12:1 Fails Lc 0.0 Not readable
Black text on #DAF9E5 18.66:1 AAA Lc 98.0 Preferred for body text
#DAF9E5 text on white 1.12:1 Fails Lc 0.0 Not readable
#DAF9E5 text on black 18.66:1 AAA Lc -99.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAF9E5

    oklch(95.4% 0.042 157.2)

  2. Step 100

    100

    #E2EDE6

    oklch(93.6% 0.015 158.2)

  3. Step 200

    200

    #CADFD1

    oklch(88.4% 0.029 156.6)

  4. Step 300

    300

    #A5CCB3

    oklch(81% 0.054 156.9)

  5. Step 400

    400

    #72B18B

    oklch(70.7% 0.086 156.9)

  6. Step 500

    500

    #479D6F

    oklch(63% 0.109 157.6)

  7. Step 600

    600

    #218856

    oklch(55.7% 0.12 156.9)

  8. Step 700

    700

    #107347

    oklch(49.1% 0.111 157.4)

  9. Step 800

    800

    #135E3A

    oklch(42.8% 0.093 157)

  10. Step 900

    900

    #1A4D32

    oklch(37.8% 0.072 157)

  11. Step 950

    950

    #112D1D

    oklch(27% 0.046 156.4)

Export this scale for Tailwind in the Tailwind colors tool

#DAF9E5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F4E40.040
Deuteranopia (no green cones)#F3F0E60.038
Tritanopia (no blue cones)#D5F8F30.020
Achromatopsia (no color)#F1F1F10.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAF9E5

    #DAF9E5

    oklch(95.4% 0.042 157.2)

  • #FFE8F8

    #FFE8F8

    oklch(95.4% 0.033 336.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAF9E5

    #DAF9E5

    oklch(95.4% 0.042 157.2)

  • #E8F6D8

    #E8F6D8

    oklch(95.5% 0.042 127.7)

  • #D1FAF5

    #D1FAF5

    oklch(95.5% 0.043 187.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAF9E5

    #DAF9E5

    oklch(95.4% 0.042 157.2)

  • #F5EBFF

    #F5EBFF

    oklch(95.4% 0.029 308.1)

  • #FFEAED

    #FFEAED

    oklch(95.5% 0.023 7.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAF9E5

    #DAF9E5

    oklch(95.4% 0.042 157.2)

  • #ECEFFF

    #ECEFFF

    oklch(95.5% 0.022 277.5)

  • #FFEBE5

    #FFEBE5

    oklch(95.4% 0.023 37.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAF9E5

    #DAF9E5

    oklch(95.4% 0.042 157.2)

  • #E4F2FF

    #E4F2FF

    oklch(95.5% 0.023 246)

  • #FFE8F8

    #FFE8F8

    oklch(95.4% 0.033 336.7)

  • #FFECDA

    #FFECDA

    oklch(95.3% 0.032 65.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAF9E5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAF9E5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.