#DAF7F2

Closest named color: Ice (#D6FFFA). oklch(95.4% 0.031 184.2), rgb(218, 247, 242).

Aa

Black text reads best on this color (18.56:1).

About this color

#DAF7F2 is a very light, muted teal or cyan. In OKLCH its lightness is 95%, its chroma 0.031 and its hue 184°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 18.56:1.

Hue familyTeals and cyans
Lightnessvery light (95%)
Chromamuted (0.031)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text18.56:1
White text1.13:1

Values

HEX#DAF7F2
RGBrgb(218, 247, 242)
HSLhsl(170, 64%, 91%)
OKLCHoklch(95.4% 0.031 184.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DAF7F2 1.13:1 Fails Lc 0.0 Not readable
Black text on #DAF7F2 18.56:1 AAA Lc 97.6 Preferred for body text
#DAF7F2 text on white 1.13:1 Fails Lc 0.0 Not readable
#DAF7F2 text on black 18.56:1 AAA Lc -98.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DAF7F2

    oklch(95.4% 0.031 184.2)

  2. Step 100

    100

    #E2ECEB

    oklch(93.5% 0.011 189.8)

  3. Step 200

    200

    #CADEDB

    oklch(88.5% 0.022 186)

  4. Step 300

    300

    #A5C9C3

    oklch(80.8% 0.039 184.1)

  5. Step 400

    400

    #72AEA5

    oklch(70.7% 0.064 184.1)

  6. Step 500

    500

    #489A8F

    oklch(63.2% 0.082 183.8)

  7. Step 600

    600

    #238479

    oklch(55.6% 0.088 183.9)

  8. Step 700

    700

    #127066

    oklch(49.2% 0.083 183.8)

  9. Step 800

    800

    #155B53

    oklch(42.7% 0.068 183.8)

  10. Step 900

    900

    #1A4B45

    oklch(37.8% 0.053 184.2)

  11. Step 950

    950

    #112C28

    oklch(27% 0.034 182.9)

Export this scale for Tailwind in the Tailwind colors tool

#DAF7F2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4F3F20.033
Deuteranopia (no green cones)#EEEFF20.031
Tritanopia (no blue cones)#D3F8F50.009
Achromatopsia (no color)#F1F1F10.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DAF7F2

    #DAF7F2

    oklch(95.4% 0.031 184.2)

  • #FFE9EE

    #FFE9EE

    oklch(95.3% 0.025 2.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DAF7F2

    #DAF7F2

    oklch(95.4% 0.031 184.2)

  • #E1F6E7

    #E1F6E7

    oklch(95.4% 0.03 154.7)

  • #D9F6FD

    #D9F6FD

    oklch(95.4% 0.032 213.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DAF7F2

    #DAF7F2

    oklch(95.4% 0.031 184.2)

  • #FEE8F8

    #FEE8F8

    oklch(95.3% 0.032 335.3)

  • #FFEBE6

    #FFEBE6

    oklch(95.5% 0.023 34.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DAF7F2

    #DAF7F2

    oklch(95.4% 0.031 184.2)

  • #F4ECFF

    #F4ECFF

    oklch(95.5% 0.027 304.8)

  • #FFECDB

    #FFECDB

    oklch(95.4% 0.031 64.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DAF7F2

    #DAF7F2

    oklch(95.4% 0.031 184.2)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

  • #FFE9EE

    #FFE9EE

    oklch(95.3% 0.025 2.1)

  • #F6F0D9

    #F6F0D9

    oklch(95.4% 0.031 94.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DAF7F2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DAF7F2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.