#DACDB9

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.031 78.8), rgb(218, 205, 185).

Aa

Black text reads best on this color (13.41:1).

About this color

#DACDB9 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.031 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.41:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.41:1
White text1.56:1

Values

HEX#DACDB9
RGBrgb(218, 205, 185)
HSLhsl(36, 31%, 79%)
OKLCHoklch(85.4% 0.031 78.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACDB9 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #DACDB9 13.41:1 AAA Lc 77.9 Fine for body text
#DACDB9 text on white 1.56:1 Fails Lc 25.9 Dividers and decoration only
#DACDB9 text on black 13.41:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #EEE9E2

    oklch(93.6% 0.011 76.6)

  3. Step 200

    200 (this color)

    #DACDB9

    oklch(85.4% 0.031 78.8)

  4. Step 300

    300

    #CFBEA5

    oklch(80.9% 0.039 77.6)

  5. Step 400

    400

    #B69C74

    oklch(70.6% 0.063 78.2)

  6. Step 500

    500

    #A4844F

    oklch(63.2% 0.081 79.1)

  7. Step 600

    600

    #8F6D32

    oklch(55.7% 0.088 79)

  8. Step 700

    700

    #7A5B24

    oklch(49.2% 0.082 79)

  9. Step 800

    800

    #634A20

    oklch(42.7% 0.067 78.2)

  10. Step 900

    900

    #513E1F

    oklch(37.7% 0.053 78.3)

  11. Step 950

    950

    #2F2413

    oklch(26.8% 0.033 77.5)

Export this scale for Tailwind in the Tailwind colors tool

#DACDB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CDB80.010
Deuteranopia (no green cones)#D6D0B90.009
Tritanopia (no blue cones)#E0C9C70.027
Achromatopsia (no color)#CFCFCF0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACDB9

    #DACDB9

    oklch(85.4% 0.031 78.8)

  • #C3D0E4

    #C3D0E4

    oklch(85.4% 0.031 258.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACDB9

    #DACDB9

    oklch(85.4% 0.031 78.8)

  • #E1CABE

    #E1CABE

    oklch(85.5% 0.031 49.4)

  • #D0D1BA

    #D0D1BA

    oklch(85.4% 0.031 109.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACDB9

    #DACDB9

    oklch(85.4% 0.031 78.8)

  • #BBD3DF

    #BBD3DF

    oklch(85.3% 0.031 229.3)

  • #CECCE2

    #CECCE2

    oklch(85.4% 0.03 289.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACDB9

    #DACDB9

    oklch(85.4% 0.031 78.8)

  • #B9D5D6

    #B9D5D6

    oklch(85.3% 0.03 199.2)

  • #D8C9DC

    #D8C9DC

    oklch(85.4% 0.031 319.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACDB9

    #DACDB9

    oklch(85.4% 0.031 78.8)

  • #BCD6CB

    #BCD6CB

    oklch(85.4% 0.032 168.2)

  • #C3D0E4

    #C3D0E4

    oklch(85.4% 0.031 258.9)

  • #DFC7D2

    #DFC7D2

    oklch(85.3% 0.031 348.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACDB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACDB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.