#DACCA5

Closest named color: Pale Oak (#DBCFB0). oklch(84.7% 0.054 90.6), rgb(218, 204, 165).

Aa

Black text reads best on this color (13.16:1).

About this color

#DACCA5 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.054 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 13.16:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.16:1
White text1.59:1

Values

HEX#DACCA5
RGBrgb(218, 204, 165)
HSLhsl(44, 42%, 75%)
OKLCHoklch(84.7% 0.054 90.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACCA5 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #DACCA5 13.16:1 AAA Lc 76.9 Fine for body text
#DACCA5 text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#DACCA5 text on black 13.16:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200

    #E0D9C3

    oklch(88.5% 0.03 92.3)

  4. Step 300

    300 (this color)

    #DACCA5

    oklch(84.7% 0.054 90.6)

  5. Step 400

    400

    #B59F5F

    oklch(70.8% 0.087 91.1)

  6. Step 500

    500

    #A3862D

    oklch(63.1% 0.111 90.4)

  7. Step 600

    600

    #8D7000

    oklch(55.8% 0.114 90.7)

  8. Step 700

    700

    #765D00

    oklch(49% 0.1 90.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #504008

    oklch(37.8% 0.073 91.4)

  11. Step 950

    950

    #2F2508

    oklch(26.9% 0.046 89.7)

Export this scale for Tailwind in the Tailwind colors tool

#DACCA5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CAA30.009
Deuteranopia (no green cones)#D9CEA60.005
Tritanopia (no blue cones)#E3C6C10.048
Achromatopsia (no color)#CDCDCD0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACCA5

    #DACCA5

    oklch(84.7% 0.054 90.6)

  • #BFCCF1

    #BFCCF1

    oklch(84.7% 0.054 270)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACCA5

    #DACCA5

    oklch(84.7% 0.054 90.6)

  • #E8C5AA

    #E8C5AA

    oklch(84.7% 0.054 59.6)

  • #C7D3AB

    #C7D3AB

    oklch(84.7% 0.055 121.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACCA5

    #DACCA5

    oklch(84.7% 0.054 90.6)

  • #AED2ED

    #AED2ED

    oklch(84.7% 0.054 240.7)

  • #D2C5EB

    #D2C5EB

    oklch(84.6% 0.054 300.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACCA5

    #DACCA5

    oklch(84.7% 0.054 90.6)

  • #A4D7E1

    #A4D7E1

    oklch(84.7% 0.054 211)

  • #E2C0DD

    #E2C0DD

    oklch(84.6% 0.054 330.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACCA5

    #DACCA5

    oklch(84.7% 0.054 90.6)

  • #A7D9CE

    #A7D9CE

    oklch(84.7% 0.054 179.9)

  • #BFCCF1

    #BFCCF1

    oklch(84.7% 0.054 270)

  • #ECBFCB

    #ECBFCB

    oklch(84.7% 0.054 0.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACCA5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACCA5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.