#DACCA3

Closest named color: Pale Oak (#DBCFB0). oklch(84.6% 0.057 91.4), rgb(218, 204, 163).

Aa

Black text reads best on this color (13.14:1).

About this color

#DACCA3 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.057 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 13.14:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.14:1
White text1.59:1

Values

HEX#DACCA3
RGBrgb(218, 204, 163)
HSLhsl(45, 43%, 75%)
OKLCHoklch(84.6% 0.057 91.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACCA3 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #DACCA3 13.14:1 AAA Lc 76.8 Fine for body text
#DACCA3 text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#DACCA3 text on black 13.14:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200

    #E1D9C2

    oklch(88.6% 0.032 91)

  4. Step 300

    300 (this color)

    #DACCA3

    oklch(84.6% 0.057 91.4)

  5. Step 400

    400

    #B59F5C

    oklch(70.7% 0.091 91.8)

  6. Step 500

    500

    #A38626

    oklch(63% 0.115 91.3)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614D00

    oklch(42.9% 0.088 91.6)

  10. Step 900

    900

    #504003

    oklch(37.8% 0.075 92.3)

  11. Step 950

    950

    #2F2506

    oklch(26.9% 0.048 90.8)

Export this scale for Tailwind in the Tailwind colors tool

#DACCA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CAA00.010
Deuteranopia (no green cones)#D9CEA40.005
Tritanopia (no blue cones)#E3C5C10.052
Achromatopsia (no color)#CDCDCD0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACCA3

    #DACCA3

    oklch(84.6% 0.057 91.4)

  • #BFCBF3

    #BFCBF3

    oklch(84.6% 0.057 272)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACCA3

    #DACCA3

    oklch(84.6% 0.057 91.4)

  • #E9C5A8

    #E9C5A8

    oklch(84.7% 0.057 60.8)

  • #C6D3AA

    #C6D3AA

    oklch(84.6% 0.057 121.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACCA3

    #DACCA3

    oklch(84.6% 0.057 91.4)

  • #ADD2EF

    #ADD2EF

    oklch(84.7% 0.057 241.9)

  • #D3C5EC

    #D3C5EC

    oklch(84.7% 0.056 301.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACCA3

    #DACCA3

    oklch(84.6% 0.057 91.4)

  • #A2D7E2

    #A2D7E2

    oklch(84.6% 0.057 211.8)

  • #E3C0DE

    #E3C0DE

    oklch(84.7% 0.056 330.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACCA3

    #DACCA3

    oklch(84.6% 0.057 91.4)

  • #A4D9CF

    #A4D9CF

    oklch(84.6% 0.056 182)

  • #BFCBF3

    #BFCBF3

    oklch(84.6% 0.057 272)

  • #EDBECA

    #EDBECA

    oklch(84.6% 0.056 1.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACCA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACCA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.