#DACCA2

Closest named color: Pale Oak (#DBCFB0). oklch(84.6% 0.058 91.8), rgb(218, 204, 162).

Aa

Black text reads best on this color (13.13:1).

About this color

#DACCA2 is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.058 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 13.13:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.13:1
White text1.59:1

Values

HEX#DACCA2
RGBrgb(218, 204, 162)
HSLhsl(45, 43%, 75%)
OKLCHoklch(84.6% 0.058 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACCA2 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #DACCA2 13.13:1 AAA Lc 76.8 Fine for body text
#DACCA2 text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#DACCA2 text on black 13.13:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADE

    oklch(93.7% 0.017 91.6)

  3. Step 200

    200

    #E1D9C2

    oklch(88.6% 0.032 91)

  4. Step 300

    300 (this color)

    #DACCA2

    oklch(84.6% 0.058 91.8)

  5. Step 400

    400

    #B59F5A

    oklch(70.7% 0.093 92.2)

  6. Step 500

    500

    #A38621

    oklch(63% 0.118 91.8)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #2F2506

    oklch(26.9% 0.048 90.8)

Export this scale for Tailwind in the Tailwind colors tool

#DACCA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CA9F0.010
Deuteranopia (no green cones)#D9CEA30.005
Tritanopia (no blue cones)#E3C5C10.053
Achromatopsia (no color)#CCCCCC0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACCA2

    #DACCA2

    oklch(84.6% 0.058 91.8)

  • #BFCBF3

    #BFCBF3

    oklch(84.6% 0.057 272)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACCA2

    #DACCA2

    oklch(84.6% 0.058 91.8)

  • #E9C5A7

    #E9C5A7

    oklch(84.7% 0.058 61.7)

  • #C6D3A9

    #C6D3A9

    oklch(84.6% 0.058 121.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACCA2

    #DACCA2

    oklch(84.6% 0.058 91.8)

  • #ACD2F0

    #ACD2F0

    oklch(84.6% 0.058 242.2)

  • #D3C4ED

    #D3C4ED

    oklch(84.6% 0.059 301.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACCA2

    #DACCA2

    oklch(84.6% 0.058 91.8)

  • #A1D7E2

    #A1D7E2

    oklch(84.5% 0.058 211.6)

  • #E4BFDE

    #E4BFDE

    oklch(84.6% 0.059 331.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACCA2

    #DACCA2

    oklch(84.6% 0.058 91.8)

  • #A3D9CF

    #A3D9CF

    oklch(84.5% 0.057 182.2)

  • #BFCBF3

    #BFCBF3

    oklch(84.6% 0.057 272)

  • #EEBDCA

    #EEBDCA

    oklch(84.5% 0.059 0.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACCA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACCA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.