#DACAA8

Closest named color: Pale Oak (#DBCFB0). oklch(84.3% 0.049 85.8), rgb(218, 202, 168).

Aa

Black text reads best on this color (12.99:1).

About this color

#DACAA8 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.049 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 12.99:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.99:1
White text1.61:1

Values

HEX#DACAA8
RGBrgb(218, 202, 168)
HSLhsl(41, 40%, 76%)
OKLCHoklch(84.3% 0.049 85.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DACAA8 1.61:1 Fails Lc -31.2 Non-text elements, placeholder text
Black text on #DACAA8 12.99:1 AAA Lc 76.2 Fine for body text
#DACAA8 text on white 1.61:1 Fails Lc 27.6 Dividers and decoration only
#DACAA8 text on black 12.99:1 AAA Lc -75.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200

    #E1D8C5

    oklch(88.4% 0.027 85.7)

  4. Step 300

    300 (this color)

    #DACAA8

    oklch(84.3% 0.049 85.8)

  5. Step 400

    400

    #B69D67

    oklch(70.6% 0.078 85.6)

  6. Step 500

    500

    #A5853B

    oklch(63.2% 0.1 85.7)

  7. Step 600

    600

    #906E11

    oklch(55.7% 0.109 85.9)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #634B08

    oklch(42.7% 0.084 86.3)

  10. Step 900

    900

    #513F12

    oklch(37.8% 0.066 86.5)

  11. Step 950

    950

    #2F250D

    oklch(27% 0.041 86.8)

Export this scale for Tailwind in the Tailwind colors tool

#DACAA8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C9A60.011
Deuteranopia (no green cones)#D7CDA90.008
Tritanopia (no blue cones)#E3C4C10.045
Achromatopsia (no color)#CBCBCB0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DACAA8

    #DACAA8

    oklch(84.3% 0.049 85.8)

  • #BDCCED

    #BDCCED

    oklch(84.5% 0.049 266)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DACAA8

    #DACAA8

    oklch(84.3% 0.049 85.8)

  • #E6C4AE

    #E6C4AE

    oklch(84.4% 0.049 54.8)

  • #CAD0AC

    #CAD0AC

    oklch(84.4% 0.049 115.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DACAA8

    #DACAA8

    oklch(84.3% 0.049 85.8)

  • #AED1E8

    #AED1E8

    oklch(84.3% 0.049 237)

  • #CEC6E9

    #CEC6E9

    oklch(84.4% 0.049 295.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DACAA8

    #DACAA8

    oklch(84.3% 0.049 85.8)

  • #A7D5DB

    #A7D5DB

    oklch(84.3% 0.049 206.1)

  • #DDC1DD

    #DDC1DD

    oklch(84.3% 0.049 326)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DACAA8

    #DACAA8

    oklch(84.3% 0.049 85.8)

  • #ABD7CA

    #ABD7CA

    oklch(84.4% 0.049 175.1)

  • #BDCCED

    #BDCCED

    oklch(84.5% 0.049 266)

  • #E7BFCD

    #E7BFCD

    oklch(84.3% 0.049 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DACAA8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DACAA8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.