#D9F8D5

Closest named color: Beige (#F5F5DC). oklch(94.8% 0.057 142), rgb(217, 248, 213).

Aa

Black text reads best on this color (18.33:1).

About this color

#D9F8D5 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.057 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.039 away. Black text reads best on it, at 18.33:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.057)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.33:1
White text1.14:1

Values

HEX#D9F8D5
RGBrgb(217, 248, 213)
HSLhsl(113, 71%, 90%)
OKLCHoklch(94.8% 0.057 142)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D9F8D5 1.14:1 Fails Lc -7.9 Not readable
Black text on #D9F8D5 18.33:1 AAA Lc 96.8 Preferred for body text
#D9F8D5 text on white 1.14:1 Fails Lc 0.0 Not readable
#D9F8D5 text on black 18.33:1 AAA Lc -97.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F1

    oklch(97.1% 0.01 140.5)

  2. Step 100

    100 (this color)

    #D9F8D5

    oklch(94.8% 0.057 142)

  3. Step 200

    200

    #CBE0C8

    oklch(88.4% 0.039 141.7)

  4. Step 300

    300

    #A6CDA2

    oklch(80.9% 0.073 142.4)

  5. Step 400

    400

    #75B36E

    oklch(70.7% 0.117 141.9)

  6. Step 500

    500

    #4E9F46

    oklch(63.1% 0.148 141.9)

  7. Step 600

    600

    #2C8924

    oklch(55.5% 0.162 142)

  8. Step 700

    700

    #1E7416

    oklch(49% 0.15 141.9)

  9. Step 800

    800

    #1C5F16

    oklch(42.8% 0.125 141.9)

  10. Step 900

    900

    #1E4E1A

    oklch(37.8% 0.097 142.1)

  11. Step 950

    950

    #132E10

    oklch(27.1% 0.062 141.8)

Export this scale for Tailwind in the Tailwind colors tool

#D9F8D5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF1D30.044
Deuteranopia (no green cones)#F5EED70.043
Tritanopia (no blue cones)#D7F6EE0.036
Achromatopsia (no color)#EFEFEF0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D9F8D5

    #D9F8D5

    oklch(94.8% 0.057 142)

  • #FCE5FF

    #FCE5FF

    oklch(94.8% 0.042 322.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D9F8D5

    #D9F8D5

    oklch(94.8% 0.057 142)

  • #EEF2C7

    #EEF2C7

    oklch(94.7% 0.056 111.8)

  • #C8FBE9

    #C8FBE9

    oklch(94.8% 0.057 171.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D9F8D5

    #D9F8D5

    oklch(94.8% 0.057 142)

  • #EDEBFF

    #EDEBFF

    oklch(94.8% 0.027 290.5)

  • #FFE6F0

    #FFE6F0

    oklch(94.8% 0.03 351.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D9F8D5

    #D9F8D5

    oklch(94.8% 0.057 142)

  • #E5EEFF

    #E5EEFF

    oklch(94.7% 0.025 263.3)

  • #FFE7E6

    #FFE7E6

    oklch(94.7% 0.026 20.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D9F8D5

    #D9F8D5

    oklch(94.8% 0.057 142)

  • #DAF2FF

    #DAF2FF

    oklch(94.8% 0.031 231.3)

  • #FCE5FF

    #FCE5FF

    oklch(94.8% 0.042 322.3)

  • #FFE9DC

    #FFE9DC

    oklch(94.8% 0.03 52.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D9F8D5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D9F8D5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.