#D8D4BC

Closest named color: Pale Oak (#DBCFB0). oklch(86.7% 0.033 99.3), rgb(216, 212, 188).

Aa

Black text reads best on this color (14.06:1).

About this color

#D8D4BC is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.033 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 14.06:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.06:1
White text1.49:1

Values

HEX#D8D4BC
RGBrgb(216, 212, 188)
HSLhsl(51, 26%, 79%)
OKLCHoklch(86.7% 0.033 99.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8D4BC 1.49:1 Fails Lc -26.3 Dividers and decoration only
Black text on #D8D4BC 14.06:1 AAA Lc 80.6 Fine for body text
#D8D4BC text on white 1.49:1 Fails Lc 23.2 Dividers and decoration only
#D8D4BC text on black 14.06:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #D8D4BC

    oklch(86.7% 0.033 99.3)

  4. Step 300

    300

    #C7C2A3

    oklch(81% 0.042 99.7)

  5. Step 400

    400

    #ABA271

    oklch(70.8% 0.067 99)

  6. Step 500

    500

    #968B4B

    oklch(63.2% 0.086 99.7)

  7. Step 600

    600

    #81742C

    oklch(55.6% 0.093 99)

  8. Step 700

    700

    #6D611F

    oklch(49.1% 0.086 98.8)

  9. Step 800

    800

    #594F1C

    oklch(42.6% 0.071 98.2)

  10. Step 900

    900

    #49421D

    oklch(37.7% 0.055 98.8)

  11. Step 950

    950

    #2B2712

    oklch(27.1% 0.035 98.8)

Export this scale for Tailwind in the Tailwind colors tool

#D8D4BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2BB0.005
Deuteranopia (no green cones)#DAD4BD0.003
Tritanopia (no blue cones)#DDD0CD0.030
Achromatopsia (no color)#D3D3D30.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8D4BC

    #D8D4BC

    oklch(86.7% 0.033 99.3)

  • #CED1E9

    #CED1E9

    oklch(86.6% 0.033 280)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8D4BC

    #D8D4BC

    oklch(86.7% 0.033 99.3)

  • #E2D0BD

    #E2D0BD

    oklch(86.7% 0.033 68.9)

  • #CCD8C1

    #CCD8C1

    oklch(86.7% 0.034 129.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8D4BC

    #D8D4BC

    oklch(86.7% 0.033 99.3)

  • #C3D5E8

    #C3D5E8

    oklch(86.5% 0.033 249.7)

  • #D9CEE4

    #D9CEE4

    oklch(86.7% 0.032 308)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8D4BC

    #D8D4BC

    oklch(86.7% 0.033 99.3)

  • #BDD9E2

    #BDD9E2

    oklch(86.8% 0.032 219.1)

  • #E3CBDA

    #E3CBDA

    oklch(86.6% 0.033 339.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8D4BC

    #D8D4BC

    oklch(86.7% 0.033 99.3)

  • #BCDAD7

    #BCDAD7

    oklch(86.6% 0.032 189.2)

  • #CED1E9

    #CED1E9

    oklch(86.6% 0.033 280)

  • #E8CBCE

    #E8CBCE

    oklch(86.7% 0.033 10.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8D4BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8D4BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.