#D8D3AA

Closest named color: Pale Oak (#DBCFB0). oklch(86% 0.055 101.7), rgb(216, 211, 170).

Aa

Black text reads best on this color (13.81:1).

About this color

#D8D3AA is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.055 and its hue 102°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.016 away. Black text reads best on it, at 13.81:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.81:1
White text1.51:1

Values

HEX#D8D3AA
RGBrgb(216, 211, 170)
HSLhsl(53, 37%, 76%)
OKLCHoklch(86% 0.055 101.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8D3AA 1.51:1 Fails Lc -27.4 Dividers and decoration only
Black text on #D8D3AA 13.81:1 AAA Lc 79.6 Fine for body text
#D8D3AA text on white 1.51:1 Fails Lc 24.2 Dividers and decoration only
#D8D3AA text on black 13.81:1 AAA Lc -79.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6EF

    oklch(97.1% 0.009 106.6)

  2. Step 100

    100

    #ECEBDB

    oklch(93.7% 0.021 103.9)

  3. Step 200

    200 (this color)

    #D8D3AA

    oklch(86% 0.055 101.7)

  4. Step 300

    300

    #C9C38E

    oklch(80.9% 0.07 102.4)

  5. Step 400

    400

    #AFA348

    oklch(70.7% 0.113 101.9)

  6. Step 500

    500

    #9A8B00

    oklch(63% 0.132 101.8)

  7. Step 600

    600

    #827500

    oklch(55.7% 0.116 101.7)

  8. Step 700

    700

    #6D6200

    oklch(49.1% 0.103 101.8)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4A4200

    oklch(37.6% 0.079 101.6)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#D8D3AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD0A70.008
Deuteranopia (no green cones)#DDD3AB0.007
Tritanopia (no blue cones)#DFCDC80.050
Achromatopsia (no color)#D1D1D10.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8D3AA

    #D8D3AA

    oklch(86% 0.055 101.7)

  • #CBCEF5

    #CBCEF5

    oklch(86.2% 0.054 281.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8D3AA

    #D8D3AA

    oklch(86% 0.055 101.7)

  • #E8CCAB

    #E8CCAB

    oklch(86% 0.054 71.6)

  • #C4D9B4

    #C4D9B4

    oklch(86% 0.055 131.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8D3AA

    #D8D3AA

    oklch(86% 0.055 101.7)

  • #B8D4F5

    #B8D4F5

    oklch(86% 0.055 252.7)

  • #DDC8EC

    #DDC8EC

    oklch(86.1% 0.054 311.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8D3AA

    #D8D3AA

    oklch(86% 0.055 101.7)

  • #AADAEB

    #AADAEB

    oklch(86% 0.055 221.6)

  • #EBC4DB

    #EBC4DB

    oklch(86.1% 0.053 342.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8D3AA

    #D8D3AA

    oklch(86% 0.055 101.7)

  • #A8DDDA

    #A8DDDA

    oklch(86% 0.055 191.8)

  • #CBCEF5

    #CBCEF5

    oklch(86.2% 0.054 281.7)

  • #F3C3C8

    #F3C3C8

    oklch(86.1% 0.055 11.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8D3AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8D3AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.