#D8D0AA

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.051 97.5), rgb(216, 208, 170).

Aa

Black text reads best on this color (13.52:1).

About this color

#D8D0AA is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.051 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.010 away. Black text reads best on it, at 13.52:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.52:1
White text1.55:1

Values

HEX#D8D0AA
RGBrgb(216, 208, 170)
HSLhsl(50, 37%, 76%)
OKLCHoklch(85.4% 0.051 97.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D8D0AA 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #D8D0AA 13.52:1 AAA Lc 78.4 Fine for body text
#D8D0AA text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#D8D0AA text on black 13.52:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADC

    oklch(93.6% 0.019 96.9)

  3. Step 200

    200 (this color)

    #D8D0AA

    oklch(85.4% 0.051 97.5)

  4. Step 300

    300

    #CCC191

    oklch(80.8% 0.065 96.7)

  5. Step 400

    400

    #B3A14E

    oklch(70.8% 0.106 97.3)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#D8D0AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CEA80.005
Deuteranopia (no green cones)#DAD1AB0.004
Tritanopia (no blue cones)#E0CAC50.047
Achromatopsia (no color)#CFCFCF0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D8D0AA

    #D8D0AA

    oklch(85.4% 0.051 97.5)

  • #C6CDF1

    #C6CDF1

    oklch(85.5% 0.051 276.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D8D0AA

    #D8D0AA

    oklch(85.4% 0.051 97.5)

  • #E6C9AC

    #E6C9AC

    oklch(85.3% 0.051 67.1)

  • #C6D6B2

    #C6D6B2

    oklch(85.4% 0.052 127)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D8D0AA

    #D8D0AA

    oklch(85.4% 0.051 97.5)

  • #B5D3F0

    #B5D3F0

    oklch(85.4% 0.052 247.5)

  • #D8C7EA

    #D8C7EA

    oklch(85.5% 0.051 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D8D0AA

    #D8D0AA

    oklch(85.4% 0.051 97.5)

  • #AAD8E5

    #AAD8E5

    oklch(85.4% 0.051 216.9)

  • #E6C3DB

    #E6C3DB

    oklch(85.4% 0.051 337.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D8D0AA

    #D8D0AA

    oklch(85.4% 0.051 97.5)

  • #AADBD5

    #AADBD5

    oklch(85.5% 0.051 187)

  • #C6CDF1

    #C6CDF1

    oklch(85.5% 0.051 276.6)

  • #EEC2C9

    #EEC2C9

    oklch(85.4% 0.051 7.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D8D0AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D8D0AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.