#D6FAEB

Closest named color: Ice (#D6FFFA). oklch(95.5% 0.042 168.4), rgb(214, 250, 235).

Aa

Black text reads best on this color (18.73:1).

About this color

#D6FAEB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.042 and its hue 168°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 18.73:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.042)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.73:1
White text1.12:1

Values

HEX#D6FAEB
RGBrgb(214, 250, 235)
HSLhsl(155, 78%, 91%)
OKLCHoklch(95.5% 0.042 168.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D6FAEB 1.12:1 Fails Lc 0.0 Not readable
Black text on #D6FAEB 18.73:1 AAA Lc 98.2 Preferred for body text
#D6FAEB text on white 1.12:1 Fails Lc 0.0 Not readable
#D6FAEB text on black 18.73:1 AAA Lc -99.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D6FAEB

    oklch(95.5% 0.042 168.4)

  2. Step 100

    100

    #E0EDE8

    oklch(93.5% 0.015 171)

  3. Step 200

    200

    #C7E0D5

    oklch(88.5% 0.03 167.4)

  4. Step 300

    300

    #9FCCBA

    oklch(80.8% 0.054 168.6)

  5. Step 400

    400

    #66B297

    oklch(70.6% 0.086 168.9)

  6. Step 500

    500

    #319F7D

    oklch(63.2% 0.111 168.2)

  7. Step 600

    600

    #008867

    oklch(55.7% 0.112 168.2)

  8. Step 700

    700

    #007256

    oklch(49% 0.099 168.4)

  9. Step 800

    800

    #005E46

    oklch(42.8% 0.087 168)

  10. Step 900

    900

    #084E3A

    oklch(37.8% 0.073 167.6)

  11. Step 950

    950

    #0A2E22

    oklch(27.2% 0.047 167.2)

Export this scale for Tailwind in the Tailwind colors tool

#D6FAEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F5EA0.043
Deuteranopia (no green cones)#F1F0EC0.041
Tritanopia (no blue cones)#CFFAF50.015
Achromatopsia (no color)#F2F2F20.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D6FAEB

    #D6FAEB

    oklch(95.5% 0.042 168.4)

  • #FFE9F3

    #FFE9F3

    oklch(95.4% 0.027 348.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D6FAEB

    #D6FAEB

    oklch(95.5% 0.042 168.4)

  • #E3F8DC

    #E3F8DC

    oklch(95.6% 0.043 137.8)

  • #D0FAFB

    #D0FAFB

    oklch(95.6% 0.043 198.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D6FAEB

    #D6FAEB

    oklch(95.5% 0.042 168.4)

  • #FAEAFF

    #FAEAFF

    oklch(95.6% 0.033 318.1)

  • #FFEBEA

    #FFEBEA

    oklch(95.6% 0.022 21)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D6FAEB

    #D6FAEB

    oklch(95.5% 0.042 168.4)

  • #EFEEFF

    #EFEEFF

    oklch(95.5% 0.023 288.7)

  • #FFECE2

    #FFECE2

    oklch(95.6% 0.025 49.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D6FAEB

    #D6FAEB

    oklch(95.5% 0.042 168.4)

  • #E8F1FF

    #E8F1FF

    oklch(95.6% 0.021 259.2)

  • #FFE9F3

    #FFE9F3

    oklch(95.4% 0.027 348.3)

  • #FFEED4

    #FFEED4

    oklch(95.6% 0.039 78.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D6FAEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D6FAEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.