#D5FDEB

Closest named color: Ice (#D6FFFA). oklch(96.1% 0.048 166.4), rgb(213, 253, 235).

Aa

Black text reads best on this color (19.07:1).

About this color

#D5FDEB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.048 and its hue 166°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.019 away. Black text reads best on it, at 19.07:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.048)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.07:1
White text1.10:1

Values

HEX#D5FDEB
RGBrgb(213, 253, 235)
HSLhsl(153, 91%, 91%)
OKLCHoklch(96.1% 0.048 166.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5FDEB 1.10:1 Fails Lc 0.0 Not readable
Black text on #D5FDEB 19.07:1 AAA Lc 99.5 Preferred for body text
#D5FDEB text on white 1.10:1 Fails Lc 0.0 Not readable
#D5FDEB text on black 19.07:1 AAA Lc -100.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D5FDEB

    oklch(96.1% 0.048 166.4)

  2. Step 100

    100

    #DFEEE7

    oklch(93.6% 0.018 166.4)

  3. Step 200

    200

    #C5E1D4

    oklch(88.6% 0.035 165.9)

  4. Step 300

    300

    #9BCEB8

    oklch(80.9% 0.062 166.5)

  5. Step 400

    400

    #5EB493

    oklch(70.7% 0.098 166.5)

  6. Step 500

    500

    #18A178

    oklch(63.1% 0.126 166.2)

  7. Step 600

    600

    #008864

    oklch(55.6% 0.115 166.4)

  8. Step 700

    700

    #007254

    oklch(49% 0.101 166.9)

  9. Step 800

    800

    #005E44

    oklch(42.7% 0.088 166.3)

  10. Step 900

    900

    #004E38

    oklch(37.6% 0.078 166.4)

  11. Step 950

    950

    #042E21

    oklch(26.9% 0.051 167.4)

Export this scale for Tailwind in the Tailwind colors tool

#D5FDEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF7EA0.048
Deuteranopia (no green cones)#F3F2EC0.045
Tritanopia (no blue cones)#CDFDF80.019
Achromatopsia (no color)#F4F4F40.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5FDEB

    #D5FDEB

    oklch(96.1% 0.048 166.4)

  • #FFECF5

    #FFECF5

    oklch(96.1% 0.024 347.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5FDEB

    #D5FDEB

    oklch(96.1% 0.048 166.4)

  • #E4FADB

    #E4FADB

    oklch(96.1% 0.047 136.5)

  • #CEFDFD

    #CEFDFD

    oklch(96.2% 0.048 196.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5FDEB

    #D5FDEB

    oklch(96.1% 0.048 166.4)

  • #FAEDFF

    #FAEDFF

    oklch(96.2% 0.027 316.7)

  • #FFEDED

    #FFEDED

    oklch(96% 0.02 17.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5FDEB

    #D5FDEB

    oklch(96.1% 0.048 166.4)

  • #F1F0FF

    #F1F0FF

    oklch(96% 0.02 289.1)

  • #FFEEE6

    #FFEEE6

    oklch(96% 0.021 47)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5FDEB

    #D5FDEB

    oklch(96.1% 0.048 166.4)

  • #EAF3FF

    #EAF3FF

    oklch(96.1% 0.019 255.5)

  • #FFECF5

    #FFECF5

    oklch(96.1% 0.024 347.2)

  • #FFF0DB

    #FFF0DB

    oklch(96.1% 0.032 76.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5FDEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5FDEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.