#FFF0DB

Closest named color: Papaya Whip (#FFEFD5). oklch(96.1% 0.032 76.5), rgb(255, 240, 219).

Aa

Black text reads best on this color (18.73:1).

About this color

#FFF0DB is a very light, muted orange. In OKLCH its lightness is 96%, its chroma 0.032 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Papaya Whip (#FFEFD5), ΔE 0.007 away. Black text reads best on it, at 18.73:1.

Hue familyOranges
Lightnessvery light (96%)
Chromamuted (0.032)
Temperaturewarm
Nearest namePapaya Whip (#FFEFD5)
Black text18.73:1
White text1.12:1

Values

HEX#FFF0DB
RGBrgb(255, 240, 219)
HSLhsl(35, 100%, 93%)
OKLCHoklch(96.1% 0.032 76.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFF0DB 1.12:1 Fails Lc 0.0 Not readable
Black text on #FFF0DB 18.73:1 AAA Lc 98.2 Preferred for body text
#FFF0DB text on white 1.12:1 Fails Lc 0.0 Not readable
#FFF0DB text on black 18.73:1 AAA Lc -99.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #FFF0DB

    oklch(96.1% 0.032 76.5)

  2. Step 100

    100

    #EEE9E1

    oklch(93.6% 0.012 79.8)

  3. Step 200

    200

    #E2D7C9

    oklch(88.4% 0.022 74.1)

  4. Step 300

    300

    #D0BEA4

    oklch(81% 0.041 77.1)

  5. Step 400

    400

    #B89C72

    oklch(70.8% 0.066 77.5)

  6. Step 500

    500

    #A7834C

    oklch(63.2% 0.085 76.8)

  7. Step 600

    600

    #926B2F

    oklch(55.5% 0.091 75.5)

  8. Step 700

    700

    #7C5921

    oklch(49% 0.085 75.8)

  9. Step 800

    800

    #65491D

    oklch(42.7% 0.071 75.9)

  10. Step 900

    900

    #523D1E

    oklch(37.6% 0.054 75.5)

  11. Step 950

    950

    #302412

    oklch(26.9% 0.035 76.5)

Export this scale for Tailwind in the Tailwind colors tool

#FFF0DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F0DA0.012
Deuteranopia (no green cones)#FAF3DB0.010
Tritanopia (no blue cones)#FFECEA0.025
Achromatopsia (no color)#F2F2F20.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFF0DB

    #FFF0DB

    oklch(96.1% 0.032 76.5)

  • #EBF3FF

    #EBF3FF

    oklch(96.2% 0.018 258.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFF0DB

    #FFF0DB

    oklch(96.1% 0.032 76.5)

  • #FFEEE7

    #FFEEE7

    oklch(96.1% 0.021 43.9)

  • #F4F4DC

    #F4F4DC

    oklch(96.1% 0.032 107)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFF0DB

    #FFF0DB

    oklch(96.1% 0.032 76.5)

  • #E2F6FF

    #E2F6FF

    oklch(96.1% 0.024 226.5)

  • #F1F1FF

    #F1F1FF

    oklch(96.2% 0.019 286)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFF0DB

    #FFF0DB

    oklch(96.1% 0.032 76.5)

  • #DBFAF9

    #DBFAF9

    oklch(96.3% 0.032 194.3)

  • #FAEDFF

    #FAEDFF

    oklch(96.2% 0.027 316.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFF0DB

    #FFF0DB

    oklch(96.1% 0.032 76.5)

  • #DFFAEE

    #DFFAEE

    oklch(96.2% 0.032 167.2)

  • #EBF3FF

    #EBF3FF

    oklch(96.2% 0.018 258.4)

  • #FFECF5

    #FFECF5

    oklch(96.1% 0.024 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFF0DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFF0DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.