#D5FBE6

Closest named color: Ice (#D6FFFA). oklch(95.5% 0.048 161.2), rgb(213, 251, 230).

Aa

Black text reads best on this color (18.77:1).

About this color

#D5FBE6 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.048 and its hue 161°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.026 away. Black text reads best on it, at 18.77:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.048)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.77:1
White text1.11:1

Values

HEX#D5FBE6
RGBrgb(213, 251, 230)
HSLhsl(147, 83%, 91%)
OKLCHoklch(95.5% 0.048 161.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #D5FBE6 1.11:1 Fails Lc 0.0 Not readable
Black text on #D5FBE6 18.77:1 AAA Lc 98.4 Preferred for body text
#D5FBE6 text on white 1.11:1 Fails Lc 0.0 Not readable
#D5FBE6 text on black 18.77:1 AAA Lc -99.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #D5FBE6

    oklch(95.5% 0.048 161.2)

  2. Step 100

    100

    #E0EEE6

    oklch(93.6% 0.018 161.1)

  3. Step 200

    200

    #C6E1D2

    oklch(88.6% 0.035 161.3)

  4. Step 300

    300

    #9ECEB4

    oklch(81% 0.062 160.9)

  5. Step 400

    400

    #63B48D

    oklch(70.7% 0.099 161.5)

  6. Step 500

    500

    #2AA170

    oklch(63.2% 0.127 160.9)

  7. Step 600

    600

    #00895B

    oklch(55.6% 0.124 161)

  8. Step 700

    700

    #00734C

    oklch(49.1% 0.109 161.2)

  9. Step 800

    800

    #005E3E

    oklch(42.6% 0.094 161.6)

  10. Step 900

    900

    #024F33

    oklch(37.8% 0.083 161)

  11. Step 950

    950

    #082E1E

    oklch(27% 0.052 161.3)

Export this scale for Tailwind in the Tailwind colors tool

#D5FBE6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF5E50.047
Deuteranopia (no green cones)#F3F0E70.045
Tritanopia (no blue cones)#CEFBF50.021
Achromatopsia (no color)#F2F2F20.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #D5FBE6

    #D5FBE6

    oklch(95.5% 0.048 161.2)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #D5FBE6

    #D5FBE6

    oklch(95.5% 0.048 161.2)

  • #E5F8D6

    #E5F8D6

    oklch(95.6% 0.049 131.3)

  • #CCFBF8

    #CCFBF8

    oklch(95.5% 0.048 191.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #D5FBE6

    #D5FBE6

    oklch(95.5% 0.048 161.2)

  • #F7EBFF

    #F7EBFF

    oklch(95.5% 0.029 312.1)

  • #FFEAEC

    #FFEAEC

    oklch(95.4% 0.023 11)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #D5FBE6

    #D5FBE6

    oklch(95.5% 0.048 161.2)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

  • #FFECE5

    #FFECE5

    oklch(95.6% 0.023 41.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #D5FBE6

    #D5FBE6

    oklch(95.5% 0.048 161.2)

  • #E6F2FF

    #E6F2FF

    oklch(95.6% 0.022 250.2)

  • #FFE9F6

    #FFE9F6

    oklch(95.5% 0.029 341.3)

  • #FFEDD9

    #FFEDD9

    oklch(95.5% 0.033 70.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #D5FBE6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #D5FBE6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.